Collecting five experimental Audiovisual Live Performances that explore a variety of human-computer interaction interfaces for live performance.
Check more AV interfaces under the tag SENSITIVE INTERFACES.
By Serge Maheu. More info here. [2013]
BIOMEDITATION
"BIOMEDIATION is a sensor based audiovisual performance that digitizes the practice of meditation.
Through the use of a EEG headset, the cognitive and emotional experience of the performer is translated dynamically to sound and video compositions. It connects the body to brain activity, merging the physical world with the psychic dimension."
Below some glimpses from the live performance:
By Joao Beira and Yago de Quay. More info here. [2014]
KEPHNOISE
"Experiment for visualization and sonification of voltage fluctuations along the scalp. faceParticle systems and noise generators modulated by oscillators were controlled by users scalp-electrical-activity digitized by Emotiv EPOC headset."
Concept and Design by 3kta.More info and full credits here. [2012]
OO ¨ ¨ GRIMACE
"Custom software using Ofxfacetracker, Faceshift, max/msp, and amazing syphon together. All the sounds are controlled by the face's gestures."
By Sgure/Freeka Tet. More info here. [2012]
PUPP3TS
"The Clair Obscur is looking for new methods of communication between the computer and the dancer. By the interaction / synchronization of him with multimedia tools, the Clair Obscur questions the place of being human in its environment, especially a digital environment that surpasses it.
Here we have the staging of a nervous system increased, the show beat like a muscle, a synaesthetic machine, organic and digital ... The aesthetic framework of performance : impulses, nerve, and still need to push the limits of cognitive fields. We implicitly questioning the perception of our own bodies, our ambiguous relationship with contemporary digital environment: Are we Exponential body? or slaves?"
Long version video here (12m).
Concept by Fabrice Planquette and Frédéric Deslias. More info and full credits here.
SYNDYN
"Concept that merges aesthetics, physical activity and entertainment. Syndyn= syn (syn - from Greek "together") + dyn (dynamic from Greek dynamikos, "powerful").
[Long exposure photos capturing the trajectories and movements from the performance]
While practicing a vigorous physical activity, the players control all audiovisual events that occur in the space/time of the game. They perform a live show and simultaneously produce a database of light drawn images.
The hits on the rackets are accompanied by synchronous real-time synthesized sounds, by an instant change in the ambience light color according to the previous players choices and by real time generated visuals."
Bellow, one more exposure photos tracing the lights and movements from the performance:
Concept and Design by 3kta. More info and full credits here. [2011]