@purespirithorses replied to your photoset “Another thing I’ve been farting around with for the longest time....”
It look awwsone. I'm curios tho.. what about under the roof? Like it's always been that stupid grey/black color. Is there anyway to change that? (Beside underroof deco) I ask you, all-knowing person of knowledge ����
The texture for the roof is only for the top. Doesn’t affect anything else and no way to add or edit that. It does have a mesh but it’s just a box which is probably just a placeholder for the mesh obj (hash numbers).
Did some testing with the 5:5 ratio of the image file. First numbered each box to figured out how the the uv maps the texture. I noticed some of the boxes where being flipped (why EA did this is beyond me - calling out lazy 3d artist).
and this is what it looks like in game.
Still don’t know what some of the squares textures are for because they never show on any of the roof combos I’ve tested. And those special roofs with the pagoda roofs are so stretched with flipped back and forth textures (and that octagonal roof edge will bother me till the end of time how the wall pokes through)
*serious eye rolling at EA 3d model artist/programming partner that devised this system*