Send in a ♦ for me to randomly talk about one of my other D&D characters not featured on this blog.
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Two cents and then his fingers wriggled,
he plucked those strings and belched a giggle.
He tapped his foot, howled like a hound
Igniting up the unholy sound.
And I ain't never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, never, heard anything so great.
Moving on isn’t always easy. The shadows of the past have a bad habit of haunting us, tormenting us, gnawing at our souls ‘til they have eaten up whatever part we managed to salvage when we turned our back on them. So what do we do? We run faster, we hide better, and if that doesn’t work we might decide to turn around and face them.
Or, well, you could also grow some serious muscle, harnest the forces of darkness and become a creature so rough, powerful and scary that the past is better off running and hiding from you.
Armed with only his lute, some coin and an oozing amount of charisma, Samy abandoned his old existence for a life on the road and an unending hunger for more. While his musical talent has earned him some money and quite a few fans, the old city guard did not find himself satisfied with the cute little tricks his bardic magic bestowed upon him, oh no. He wanted more. He wanted fame, he wanted power, and - if in any way possible - he wanted to live forever. And if making a shady deal with a strange swamp witch could get him there, then no thoughts would be wasted before shaking that gnarled hand.
A lot has changed since then. From the sneaky weasel named Dexter, who makes crawling through dark and ancient caves on the hunt for magic treasure a lot less dangerous and lonely, to the new eery quality of his music that seems so draw people in at an almost hypnotic level - at least for now, Samy has yet to see the downside of his new business arrangement. Life ain’t perfect, but what else is new? As long as we can avoid talking about our feelings or what drove us into this place, there is only one way: Forward.
Name: Samy (Za-mi), last name n/a
Age: 48
Race: Human
Class: Bard/Warlock (Patron: The Undying, Pact of the Chain)
Background: City Watch
a bit rough around the edges, but a genuinely amicable, fun-loving and charming kind of guy who will prank you if he gets the chance
here to party, always up for a friendly or not-so-friendly tavern brawl
a very individual, almost slap-style of playing his lute
slowed aging due to his pact boon, also does not require to eat, drink, breathe or sleep
has not cut his hair in twenty years