Howling Tunnels Update
Sorry for the delay everyone, between final exams and getting sick I never got around to posting my update! I also didn’t get a chance to run the Howling Tunnels, no big deal though, I did put together another kobold, and a random encounter chart.
Armored Kobold
As Kobold Soldier, except...
Attributes: ST 11; DX 12
Traits: Unfazeable, Combat Reflexes
Skills: Axe/Mace-14, Shield-12 (13 with DB)
Uses Axe (1d+3 cut), DR 2, and DB +1. Basically the elite troopers of the kobolds, traveling in groups of two. If you come across these, well you are causing some serious trouble!
Random Encounter Chart (With Extra Monsters)
Roll (3d6) Result
3-5 The Howling Beast
6-12 Kobolds (Roll below on Kobold Chart)
13-15 Fungal Toad (around 2 to 3)
16-18 Tunnel Mites (2d)
Kobolds!
Roll (2d6) Result
2-4 Standard (1d)
5-8 Soldier Troop (Four/One has Combat Reflexes)
9-10 Armored Soldiers (Two/Both have Combat Reflexes)
11-12 2 Adept Priests or 1 Trained (1 Spell or 3 Spells)
Well thats what I got so far, using the feedback Pseudobo gave me, I’m going to go back through my quick stats and make full templates. Probably going to ditch the weird half magic system I made, for standard abilities. Oh and soon(ish) I’ll start back on Chaladh Island!










