Strelitzia's Bestiary
-> link to my main rw ocs
this is an example of some of the hybrids BSF has created
more info below cut
-> Mimic Lizards
• Hidden beneath the ground of Overrun Allotment (the region, in which BSF's can is found), these lizards lie in wait. They dig massive burrows and tunnel systems, in which a whole lounge of these lizards reside. They let their monster kelp-like antennae and pole plant-like tails stick out of the dirt, hoping to snag any potential prey passing by. These appendages are prehensile, letting them grab onto whatever is near, after which the lizards quickly lunge out of the ground to attack. • They are separated into two sub-species; Red and Green (based on the kelp antennae). These two do not mix when it comes to packs and instead are aggressive towards each other. Even in the case of attacking a prey item, these lizards will instead focus their aggression towards each other if they spot one another. • They do not have the telepathy ability like their purely yellow lizard counterpart and instead communicate by thumping their kelp-like antennae against the dirt in specific ways and beats.
-> Lantern Scavengers
• Found within the darker parts of OA. Lantern Scavengers move around in groups, much like normal Scavengers. However, compared to them, the Lantern Scavengers are much more easily scared, thanks to their Lantern Mice attributes. They are smaller than a Scavenger, but larger than a Lantern Mouse. • More likely to attack in case they are startled. They do not give any warning shots and instead immediately throw a spear at whatever they perceive as a threat before running away. In case there is no place to run, they will aggro completely. On the other hand, they are easier to befriend and will either accompany those they trust to provide a light source or simply offer one of their unique lantern spears as substitute. • The more a Lantern Scavenger glows, the higher is their reputation within their own ranks. Highest ranking Lantern Scavengers carry the largest lantern spear as a staff. If a Lantern Scavenger with minimal glow exists within a tribe, they'll be the first one to be casted out as a sacrificial lamb in case of great danger.
-> Dropwings
• Quick and agile, these Dropping Vultures prefer to ambush their prey instead of giving chase. Taking after the normal Dropwig, they set up item traps and fly high above it out of sight. If a suitable prey grabs said item, they will stoop and attack, crashing into the ground right onto their kill. If they miss, they will be stunned for a moment before attempting to leap for their prey about once or twice before flying off again. • Solitary and territorial. Will chase off other Dropwings from their hunting grounds. Much like normal Vultures, they will also attack their maskless kin to the death. May cannibalize on maskless Dropping Vultures if they win the fight. • Smaller than normal Vultures.
-> Miros Spiders
• Also found within the darker sub-regions. Miros Spiders are very fast runners and won't hesitate to pounce at anything that moves. Their approach is very predictable, thanks to the loud snapping of their jaws, the sound of their scrambling feet and the rustling sound of their quills. It's easy to tell when they're about to lunge, as they stop their running, crouch and emit a hiss-like sound from their mechanical limbs in a lengthy windup before finally springing forward. Their lunge windup is longer than that of a Wolf Spider. • They are able to climb like a Wolf Spider and are more attentive to their surroundings than the typical Miros Bird. Instead of aimlessly running back and forth, they have specific paths and trails they follow in mind. The rooms they're found most commonly in are marked, courtesy of the Lantern Scavengers. • Very sensitive to flashbangs, even more so that the typical Miros Bird, but they won't be killed like the Wolf Spider. They won't be stunned, but will exit the area entirely and only return after a certain amount of time has passed. • Absolute bastards.

















