1d20 Expired Potion Effects
1. Poisons you indefinitely until you receive healing, and does not have the intended effect 2. Poisons you indefinitely until you receive healing, but does have the intended effect. 3-4. Does not have the intended effect and instead causes fiery belches for one minute, which deal damage to anyone in five feet of you. 5-6. Does have the intended effect but also makes you shit yourself 1d4 hours later. 7-8. Works as intended but then has the opposite effect for an equal duration after the intended effects wear off. 9-12. Works half as well. 13-14. Has a weird texture that makes it hard to swallow. Its effects take an extra 3d6 minutes to kick in. 15-16. Does not work as intended but tastes pretty good and gives you a nice buzz, like a strong cocktail. 17-18. Does work but tastes a little off, possibly causing you to worry that it will have negative side effects. 19. Does not work but makes you 100% confident that it did. 20. Works twice as well.














