commission for @jelastronaut of her DnD pc as a robot in my style!
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commission for @jelastronaut of her DnD pc as a robot in my style!
Redfurt appears often in Tomodachi Life & Miitomo here's why:
The brand “Redfurt” that appears on the Jaunty Cap is a portmanteau of the names of the two cities where the game was localised. Redmond is where the game was localised by Nintendo of America and Frankfurt is where the game was localised by Nintendo of Europe. (credit to u/Akifukami for this fact)
this bitch
my beardie really wanted to be a gamer today (response to your pet submission post)
ur tfsona is so cute????? u fkin NAIL that TFA style so well, do you have any tips on how to imitate it?
Thank you! I’m not really sure how to explain my process exactly, but studying Derrick Wyatt’s art nonstop is p much a given. If you follow him on any social media you can see him posting his rough sketches which really help you see the thought process behind his designs. Pay attention to EVERY line you put down. Pay attention to the angle and tangents of every single line. Often a single line will run on for an extended length, along several different body parts.
It’s not just the line art that makes the style, the shading style is also very unique. There are a few different ways of shading that appear in the tfa style, the most notable of which are these three:
This one is often employed on very dark colors. The shading is straight up black and the highlights appear on the outer edges of both sides, ignoring the light source.
The second is this one which is often used on very shiny metal. There is a thin highlight that goes through the middle of the color, tapering slightly towards the center.
And the last is the one that is used on most surfaces. It usually lines up perfectly with the line art on the more boxy shapes.
These are the sort of things to pay attention to. Don’t just start drawing. Literally every line you put down should be done with reference to the style. After a while some things become second nature, to the point where sometimes I accidentally default to the tfa style when I don’t even mean to lmao.
If you’re trying to draw a non-canon character in the tfa style, you’re going to want to pick and choose which elements from canon designs work best. It might be kind of hard to find a good reference for some really unique elements, but for the most part, there’s always a canon counterpart to specific details of a design. When translating a character to the tfa style I tend to have like 20 different character refs pulled up and keep referring to them throughout the process. If idk how to draw animalistic claws I’ll think about which characters have claws and pull them up, so in this case the dinobots would help a lot.
Another that can help is finding a good brush that emulates the style. I use the “bayer control2” brush in Photoshop, part of the Kyle Brush pack which free with an adobe account (i know i hate adobe but those brushes...). Idk what would work best for other programs but this one works great for me. Also keep in mind the line weight. I work at 300dpi with a 12-15 px brush on a canvas in the 3000x4000 size range.
The tldr is that you don’t want to make a single line without thought put in. Just keep referring to the canon art style and study it nonstop. Anyway I hope this helps and if you have any more questions feel free to ask! I’ll try my best to answer.
What are Lapis and Amethysts natural hair colors in your human AU?
very dark brown for lapis, and light auburn for ame
REDFURT