FRIENDSHIP & RELATIONSHIP/ROMANCE SYSTEMS.
FRIENDSHIP POINT SYSTEM MECHANICS: I want y'all to know that this game is as much in favour of friendships as it's for romance.
Whether you are here to build close relationships or even destroy and rebuild them, you are equally welcome.
This game is designed for the purpose of building different kinds of relationships with many people within the Earth realm, as well as character development. And THE RELATIONSHIP/FRIENDSHIP SYSTEM will obviously keep track of your relationships with different characters/orgpanisations around you. It also does not only affect your relationships, but the story flow as well.
NOTE: It is advisable for players in their first time to play freely, and to choose options that suit their MC's personality, without paying much attention to the points collected since the points are a double-edged sword either way.
That being said I'd like to elaborate more on the ROMANCE/FRIENDSHIP POINTS SYSTEMS MECHANICS.
•While some scenes may differ according to the number of romance/friendship points you've collected with said RO, you do not need or have to select every romance/flirting choice to romance that character. You're free to interact as you wish.
•Some characters will be initiative depending on their personality, so the player will have the option 1-to refuse them completely, 2-keep them at bay until their MC have decided or 3-accept their advances. The second option is so that the RO will stay on the MC's radar until they've settled their mind, while the first one is for the player not to feel uncomfortable being hit on by a character they don't fancy.
•SOME CHOICES WILL BE TAGGED: Every romance/friendship will have a different path or different way of interacting. Which means, some choices may turn out to be a romance choice but don't seem/sound like it. Since the romance choice could be an argument or a little banter between the two characters.
This is in order to build a realistic relationship with the characters, which is not based on flirting only. And the player does not have to be in a state of passion and bulging heart eyes at all times. (if they don't want to.)
•For demisexual MCs, the MC will obviously be able to reject/dismiss said RO's sexual advances (and talk about it) until they've become better acquainted, and choices such as these will be marked so that the RO won't be blocked from the player as an option.
Therefore, I will mark/tag [♡] romance choices to avoid any possible misunderstandings.
Some ROs detailed profiles. SKILL SYSTEM and WITCH TYPE/NATURE SYSTEM will be on the way soon.