Question: Does the protagonist Makoto, convey the power of time travelling realistically?
: Does Makoto show us the realities and consequences of time travel convincingly?
Referencing to movement the elves death knull
painting illustration of reality and doom, interpretation, we already know the future, everything has a deeper meaning, piece together like a puzzle, presenting themselves as differet elements of thruth, forboding and fortelling.
when time travelling, the way in which Makoto discovers this power is through her body having movement and forced forward as to jump into/towards something. Throughout the animation we are shown the various ways she manages to gather momentum to force this time portal open. such as sprinting down a hill and leaping, diving off a diveboard, and also by accident if she is to fall over. The characters are realistic and mainly proportionate, we see many scenes of people walking through the city in crowds all having their own traits and styles when moving but nothing over exaggerated. This film is all about movement, and how the protagonist literally discovers how to leap through time and importantly when she does so the visual effects and creative paintiful animations we see her travel through. The first time she time leaps is when she falls over in the schools science lab and lands on a small peculiar nutshell like object. We see horcese running, fires with people chanting perhaps cavemen times? Monochromic buildings and wires which could be us looking into the future or the mechanics behind the timetravelling ability, before landing back on the floor, so this wasn't necessarily a timeleap but her gaining her powers as we never see these painting styled animation flashback or the details in the other leaps. 13:52-14:52 is the second time she time leaps, as she flies off her bike and should of been hit by a train. 'The elves' is a reference we hear and see throughout the animation, they are a decorative clock above the train stop which has a distinct bell like theme tune which works as a signifier of the time and each time skip. They also work as a warning sound as it signifies the time in which Makoto should have died, and therefore links into the future and her actions, we soon realise the bad fortune she first has att he beginning of the animation which she time leaps to eradicate, can then move onto someone else, which is demonstrated when kuskai borrows makoto's bike.
Visuals of the second time leap, as we believe subconcsiously she is deciding on where to travel, a selfish decision as she goes back to eat 'her pudding' which her sister had eaten in the future. We see blue, red and white 3D animation of clocks,cogs and wiring. After shes gotten what she desires she returns to the leap she'd started down the hill and landed in the same place. 22:40-23:13 she continues to make the same leap to the pudding to test her theory that she can leap. at 23:38 is when she begins to restart 'the worst day ever'.
Character a particular combination of qualities distinctive to a person or place, being able to categorise the protagonist.
Makoto, teenager,17, tomboy, goofy, is unsure of herself, isn't good at anything, is chirpy, young, female, is indecisive, we get the impression that she'd been avoiding making decisions about her future before she got the power to time leap, as she'd refused to come up with a decision on whether to take arts or sciences (cultural references), based in japan, watermelon is seen as a treat. The time travelling and being able to abuse the power of time travel in the end made her realise what she was doing. Pathos this appeals to our emotions, we all have things we'd rather not think about and never have to deal with, we can see why Makoto chooses to makes these decision, makes us think of our errors.
Bigger meaning- trouble is interesting, this story acknowledges our own basic desires and anxieties
Story telling through fantasy stories allows us to be entertained and watch something that interests us aswell as having an underlining and deeper message behind it, We get distracted with Makotos problems, anxieties and self issues, having perplexing archetype characters such as her auntie witch who Makoto frequently visits for advise and an outsiders perspective, Auntie Witch is a gentle, open minded and creative character, she represents potentially a motherly figure or a guardian as we know little about Makoto's family apart from they seem to lead average lives, which perhaps is the reason Makoto entrusts Auntie Witch as she is eccentric in her own way. Auntie Witch also speaks out how she feels sorry for the people around makoto, and how she could be toying with people and their emotions, playing mind games with them all. Auntie Witch is working on the painting which references to the future, chiaki came back in the past to see this painting, gives the Auntie a mystical feel as if she knows something.
Makoto goes through adversity to bring out her true character
We start of liking Makoto as we can relate to her adversity,her struggles in life even the most basic of issues like being late for school, suprise exams, things generally feeling asif they're going wrong, however we slowly start to see how the impact of gaining this new power changes our protagonist into become self indulgent and generally childish, while boasting to Auntie Witch about her new power and being able to do anything and everything, Auntie makes the comment 'i'm glad to hear you're not using it for anything significant' followed by Makoto shrugging it off and laughing manically, Auntie then continues to point out ' Ever think someone could be suffering from all your good fortune?' Makoto at first looks a little bemused before confidently reassuring herself that she could just leap back as many times as she wants to fix things. We start to like her less at this point as we feel no empathy for her as she has become completely absorbed by the idea of being invincible and 'the best' as if she has found the key to winning at life. We are unsure of her true personality at this point and her characters morals. We are becoming disinterested as our character isn't being tested or made to suffer.
Is Auntie Witch a Shapeshifter?
Character and Story
Makoto’s action appear to dictate the entire story line, even though we know the author of ‘TGWLTT’ and director of the animation would have already written the plot alongside the character, we are constantly dragged back and fourth in time by the indecisiveness of our protagonist, giving the impression that everything we see is in her control. The story she seems to create works perfectly with our traits and characteristics Makoto has proving perhaps that the directors choices have proven to be successful with this pairing.
Archetype Makoto The Hero/ Anti hero, an endearing character?Makoto grows throughout the story.
Mis en Scene arrangement of everything on the creame, lighting,colour,arrangement of actors, symbolic meaning
Makotos subtext gestures,facial epressions,tone of voice, cannot hide the subtext behind the text.
non verbal communication?
44:58 Makotos 'friend' Chiyuki begins dating another girl due to Makoto's avoidance of his proposal, and gets smacked in the face with the baseball, shows her attention and mind was suddenly elsewhere, comprehending the fact that he was no longer an option and possibly coming to terms with the fact that this upsets her.This could be when the true characters morals and desires are being diplayed? Our protagonist is now feeling vulnerable. she then aggressively throws the ball back, smiles and then grimaces. Its after this that she notices in the bath that she has a number on her arm. which we later on know that it keeps count of the amount of time leaps she has left.
at the end when Makoto is running to fix her problems, postivity, adrenaline, she tries to keep up with the moving cinematic frame, similar to when filming from a moving car. This is the moment of truth. When our hero finally understands and gets what they truly desire.
movement can make us feel emotion we can engage with the story.