Blizzard has released the STL files for their models in the Arclight Rumble game. They're sort of big and chunky and have a fun cartoony look. AND they released one for Baron Rivendare. Naturally I have to give my boy some love.
I think I'm on one of my last bottles of resin. I ordered grey but they send you a tester of a different color when you order a certain amount. Suffice it to say I was surprised to get clear green!
When I saw that the supported file was to be printed in one step I was a little worried, because it was so large and it can lead to more avenues for misprint. But the model came out well with only one error on Deathcharger's face.
But nothing a crack job application of greenstuff can't fix. Otherwise the piece is good. The sword is the correct thickness and there are no strange 'splices.'
For the painting I applied a simple zenithal highlight of a black base with a Wraithbone highlight. I went with the GW rattlecan because I had it on hand. Plus it has really good coverage. I did a little more shading with the transparent gray before laying out the colors I planned on using.
I started with Rivendare's armor using a combination of the Rumble and in game models as a reference. I ended up using a cooler purple for the plates. The skirt and Deathcharger's mane and skin followed as they are the biggest parts of the model. It is also easier to touch up darker areas than lighter ones, which is why the skulls were one of the last bits to be painted. For the horse's flesh I went with a warmer scale black tone to bring in some contrast. Finally I knew I wanted a strong contrast between the Rivendare's armor and Deathcharger's skull, so I made the horse's head much more yellow than I normally would.
The main portion of the piece is complete. I printed out a few gubbins this afternoon and I plan on shifting the rider to a larger base to accommodate. I would say that it DOES look like a toy and that the paint and technical choices to reinforce that. But I think I like it? At least, I think that is how the designers intend it to look.
An Archive of Our Own, a project of the
Organization for Transformative Works
An approaching sandstorm waylays our group in Gadgetzan. To kill time they visit the continent's largest pawn shop where nothing exciting happens.
It's not like the Infinite Dragonflight are waiting for them.
Rivendare's discount outfit below the cut
Notes on the set.
I knew I wanted him to have 2 Thunderfuries, the idea was very silly and appealing to me. I am playing a lot of vanilla classic at the time of posting and the Devilsaur Set is once again in vouge. Until Cata there was a lot of mixing of armor types for DPS classes. People would wear leather and almost no plate in some instances depending on the stage of the expansion. I thought the 'world' of Azeroth might have a similar philosophy and wanted to incorporate that into the story. I also thought the idea of Titus running around in 'snake skin' pants was a good visual.
I also considered the leg plates of carnage (from vanilla naxx) but again the leather pants + gloves thing is funny so I kept it. Finally, I wanted to include pieces of gear from every expansion in his set. I feel this adds to the 'scrounged up' look.