Agree. It's more important to try and help Gestalt and Cal. If they're in danger, then it's your duty to help.
{[ACCEPT]: [The Herald’s Blessing]}
You don’t have time to look for other options, Gestalt and Cal could be in danger. Without hesitation, you agree to the Heralds’ offer.
{You accept the Herald’s Blessing.}
Behind their golden mask, you can almost sense the Herald smiling. Their voice becomes muffled as the power flows out of them, a deep air of sadness soaked into their words.
Your [Orb of Exploration] suddenly glows with energy, and a powerful light shoots out of it, clearing the fog around you wiping the haze away from your eyes.
{Your [Orb of Exploration] had been upgraded. As long as it is active, those inside its light are protected from low level [Illusions] and [Curses].}
As soon as the Herald’s magic takes hold, the two specters begin to fade, as if they were always part of the fog.
The last thing you hear before they vanish, is the comforting words of the Petrified Knight.
You are still under the effects of the [Void of the White Mage] but you have regained you ability to [Investigate] and you are no longer trapped by the illusionary fog.
The orb is providing enough light to let you walk without worry about where you are going.
The protective magic surrounding you feels oddly warm. You feel safer despite the danger lurking ahead. You remind yourself to thank the Herald next time you fall asleep.
The [LEFT] path leads back to the [River Fog Bridge 1] The [RIGHT] path leads to [River Bridge Ossuary 1]
[STATUS]
[QUESTS]
[MAP]
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*What Should We Do Now?*










