Very well, I have prepared several attack patterns for your enjoyment...
This marked the definitive end of the big shot era. With everything going downhill and the inevitability of being thrown out in two weeks weighing over his head. Spamton decided he would finally take the opportunity to become NEO, but a certain butler stood in his way. After refusing to cooperate and insisting that he had to go down in the basement a battle was initiated and ended in Spamton being evicted that same day.
Hi! ^ ^ Someone had asked me to elaborate on my art process for a recent piece and honestly I have wanted to share it so this is a good excuse!
So first of all references I had set up my laptop at the general angle I knew I wanted, got up on a chair and took a few photos adusting a bit here and there to get the clearest pose. (Yes I may or may not had fallen once or twice) Unfortunately since I didn’t have an umbrella I ended up using a reference from pintererest adjusting the arm to match.
Then after I had finished the sketch I gathered up colors from both swatch’s sprite as well as the sprites used in the cyber city pixel art and did a loose painting of what I wanted the color composition to be like.
Then,,,, the perspective this,, took me a long time. this is all of the attempts combined but I originally tried out a fishbowl perspective using an image from online but it did NOT work out. The mistake I had made here is not taking the perspective of the reference in mind, which was utilizing 3-point perspective. Once I used the 3-point perspective it all fell into place and I could use the vector layers on Clip Studio to efficiently draw in and erase stray lines.
(After this point the screenshots are less consistent) Once I had gotten the grid down I took a screenshot and returned it to the original canvas and put it underneath Swatch’s layer and drew in the outlines of the buildings as well as did some shading.
The windows were also a challenge, I had heard of plenty of resources and brushes to help with windows in digital art but when I tried again and again to download said brushes, it just wouldn’t work. So out of frustration I created my Assets of Spite so I could line it up to the perspective and use the enclose and fill tool to create the windows. Granted I had to tweak and manually draw much of it since it would get to small to fill at times.
But then the buildings were too flat so I returned to the perspecive lines I had drawn and took inspiration from art pieces as well as real buildings to build more interest. I also used the clipping layer (which I had already been using for the windows) and add color.
Then I heavily referenced the ads used in ch2 to modify alternative ads and going so far as to trace the individual dots of the borders for accuracy sake. For the lighting effects I used Add and Add(glow) layers for much of the luminescent bits of the city. I also used custom rain brushes to add the rain and a bit of grain/texture to the buildings.
Then once it was finally down to Swatch I had taken a big pause until I gained back motivation. I referenced ms.paint for the little window tab swatch is drawing on. There isn’t much to say here other than I use the round mixing brush religiously and used multiple layer settings and experimented to get the effect I wanted.
But overall this has been such a great challenge! I had felt I had been restricting myself and tackling something like this has been great. The overall takeaways I’ld grab from this is use multiple references as well as shooting some yourself, and experiment, experiment, experiment. Use new methods, explore your drawing program, mess around with different values and colors. Go nuts!
I hope this was helpful in anyway it is now 12:40am (I am not a very smart person) so I apologize if this is a bit rambly.