To celebrate the honorable mention of Anthropoda Power Fantasy in the 2025 Cacowards, my Doom gameplay mod Adventures in Moth Sorcery has finally been updated to Version 2.0!
This update gives AIMS a graphical overhaul, with player sprites, status bar faces, menu graphics, and more being tweaked and improved upon. The GZDoom/UZDoom version now has secondary fires for all of Sanahaid's spells, with each one being unique in some way. And there's more changes I haven't mentioned on this post.
Check it out here!















