The Game As She is Played
Rapport- This refers to the feeling of familiarity or "closeness" with another person. Examples: You can build rapport by mirroring a girl's body language, maintaining eye contact, talking about commonalities, and empathizing with her.
Friendship (Japanese: ăȘă€ăćșŠÂ degree of emotional attachment), also often referred to by fans as happiness, is a measurement of how much a PokĂ©mon loves its Trainer and enjoys being in their care. [...] Certain events increase a PokĂ©mon's friendship (gaining a level, walking 256 steps)...
Group Theory- This is the idea that attractive women- especially at night- will most likely be found in groups. So, if you want to interact with a girl, youâll probably also have to interact with the group.
PokĂ©mon outbreaks (Japanese: 性éçșç mass outbreak), also known as swarms andâin Generation IVâMass Outbreaks, are a feature introduced in Generation II that allows the player to catch PokĂ©mon that are usually rare or otherwise unobtainable.
Buying Temperature- This is basically how the woman feels about you (and especially, how horny she is) at a given time. Itâs a good idea to make a move when the buying temperature is really high, and generally not a good idea to do it when itâs low.
Each species of Pokémon has a catch rate that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a Poké Ball is thrown at a wild Pokémon, the game uses that Pokémon's catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the Pokémon's current health, any status effect it may have, and the type of Ball being used.
"Push/Pull"- This is when you give IOIs followed by IODs, followed by more IOIs. It can take any number of forms, and the ratio of IOIs to IODs can be 70:30, 50:50, or even 30:70 (or any other ratio), depending on how you want to approach it. If youâre new to it, you should be using 70-90% IOIs.