ATTENTION: IF YOU HAVEN’T READ THE FIRST BOOK IN THE BEYONDERS SERIES, PLEASE SKIP OVER THIS. Far from the premise of his debut novel, Fablehaven, Brandon Mull has formed a world in his series Beyonders that is very similar to our own. The first book in this series was fantastic, but I will not be reviewing that one here. For those of you who have read the first book, we last left Jason as he escaped from the evil emperor Maldor. If you recall, Jason (aided by the displacer, Ferrin) was pushed through a portal back to his own world. This story starts with our hero, Lord Jason of Caberton (or Jason as he is known in our world) playing umpire in a baseball game. The readers come to find out that he has lost interest in everything “normal.” He has stopped playing baseball, and he spends most of his time holed in his room talking to Ferrin. How does he speak to Ferrin, you ask? He has one of the displacer’s hands which he has taught American Sign Language. This is his only link to his beloved Lyrian. As the story starts to get rolling, we find out that Jason spends a lot more time than usual at the aquarium where he previously got swallowed by that musical hippo. On this fateful day, the music begins again. He is swallowed by the hippo and is back in Lyrian. Who was playing the music from Lyrian? It’s our friend, Tark! He and his faithful sousalax were attempting to follow the fate of the Giddy Nine. Tark sends Jason on an ominous adventure through the forest to the city of Ithilum to find a hefty man named Aram. Jason suffers many adventures through the forest including giants and a torivor. This torivor is an interesting aspect in Mull’s writing, as I have never seen a creature like this in any book before. Upon reaching and escaping Ithilum with Aram, the story really begins. The book cuts to Rachel and Drake on and off through Jason’s narration and through the use of Edomic and a charm woman, Rachel and Jason find each other again. We meet up with a lot of familiar characters including Ferrin, Galloran, and Nedwin. We finally get to see the Valley of the Seven Vales, the home of the Amar Kabal. After leaving the safe haven of the Seven Vales, the company goes in search of the prophet at Mianamon. I was highly impressed with this second installment to Brandon Mull’s Beyonders series. At first, the book slightly drags. A little like Lord of the Rings, there is a lot of walking through the forest with some slight adventures and the stress of our hero living or dying. One of the highlights for me was seeing Mull’s giants. They are so interesting and completely unique from any giant story seen in mythology or fairy tales. Another great instance in this novel was the Valley of the Seven Vales. Seeing the people of the seed was a great insight to their mannerisms and helps solve their mysteries in the readers’ minds. Does the rebellion succeed? What does the oracle have to tell our company of heroes? Do they survive the journey? (Almost) all of these questions are answered in this incredibly interesting second installment. I would recommend this novel to anyone who loves adventure novels. Adults and kids alike will be drawn in to Mull’s creative and captivating writing styles. Along with the Beyonders, check out Mull’s other books including the Fablehaven series and The Candy Shop War. Overall, this reviewer will give Seeds of Rebellion five stars. Follow the link to get your copy.  http://www.amazon.com/Seeds-of-Rebellion-Beyonders-ebook/dp/B0054KDZSA/ref=sr_1_1?s=digital-text&ie=UTF8&qid=1334362412&sr=1-1