Sha’ir (Occultist Archetype)
In the real world, a sha’ir is a descriptor used to refer to a pre-Islamic arab poet who was believed to have magical powers and to be able to commune with djinn and other spirits. The origin of the term is not known, but they were able to inspire their allies during wartime, and were considered a great boon as wise men.
Today’s archetype is actually not the first time that “sha’ir” has been used in tabletop roleplaying, with the Al Qadim campaign setting for The World’s Oldest Roleplaying Game using the term for one of the character classes unique to the setting.
However, today we’re looking at the pathfinder interpretation of the concept, which plays up the “communes with genies” side of things.
These occultists form a bond with a rare, insubstantial form of genie that are associated with each element, physically identical to weak elementals, but possessing occult knowledge in spades, granting their magic to the occultist, and the occultist granting some of their own power in kind in a mutually beneficial relationship.
Rather than learn how to channel implement schools normally through objects, they instead summon and make pacts with the so-called jin, bonding with a total of three during their careers. Individually, these beings are weaker even than small elementals. However, they grant not only the spells and focus powers of an implement school, but also the spells of one of the four western elementalist schools of magic for wizards, appropriate to their element. In other words, each jin grants twice as many spells as a single implement school choice, just drawn from two different lists, but requiring the jin to remain close and alive to be able to cast with no problems. Thankfully, they can be easy enough to replace with a ritual.
At first, these jin can’t do much on their own, but by expending energy stored in them, the sha’ir can briefly augment them. At first this just includes granting the basic abilities of an elemental of the jin’s type. However, later, they can increase their size and might to resemble larger elementals. As they grow in level, smaller elemental sizes become easier, and the maximum power grows higher, until finally they can even turn jin into powerful elder elementals for a few brief moments.
With mastery, they can also keep one of their jin constantly as a small elemental without expending power, and even shift which one is so manifested by focusing.
Additionally, rather than call upon other outsiders to gather information and perform minor tasks for them, these occultists instead command one of their jin to do the same. However, doing so means that obviously that jin will be far away and unavailable to grant its power to the occultist during that time.
This archetype is a fun take on the occultist, granting them tiny minions that can turn into big minions. However, their biggest weakness is the definitely the vulnerability of the little guys, so definitely invest in protections for them, lest one errant fireball rob you of most of your magical abilities. A good strategy might be to invest plenty of mental focus into one jin to buff up into a powerful tank, while keeping the others close to provide their spellcasting. Or, you might decide to spread it around more evenly, perhaps taking extra mental focus feats to dial up how much you have to work with. Also look at the spells on the elementalist spell lists, and how various combinations of school spells and elemental spells can be combined.
Fans of Golden Sun’s magic system of having pet elemental beings around providing spells may not get the elemental combined summons like that series, but they’ll definitely delight in deriving their magic from cute otherworldly beings.
Moving on from that, one can imagine that depending on their personal philosophy, these mystics may have different relationships with their jin partners, ranging from slave-driving masters to those that live in harmonious partnership with them.
He doesn’t know how, but Mashinn is sure he is being watched. However, neither he nor his jin partners can pinpoint the source of this surveillance, which takes the form of a nearly invisible slithering tracker, the puddle-like ooze having been sent by one of his rivals.
Eagerly seeking to defy the fate her heritage has meted out for her, Vilmei made a pact with the element of fire, seeking to find a way to turn away from the water, and her eventual transformation as a deep one hybrid. Until then, she pays her way with her mastery of magics of protection and as a seer.
On their quest to put an end to the Lord of Elements Bound, the party must first defeat his generals, including the one knowns as the Collector, a robed sha’ir who specializes in rare elementals, having an ice, magma, and aether elemental under his thumb.