Hiya Papa! May I get one "In Stars And Time" Siffrin milkshake please?
He's the sillyjokepuns person and Rogue/trap master of his five person party/friends/family, and is currently stuck in a timeloop! They're doing Great! (no they are not get them therapy please-)
Entire game is black and white (red shows up a little if something is "breaking"), Sif has incredible self-esteem issues that I'm not entirely sure you can show through a milkshake, and he is allergic to pineapple! Like, seriously allergic. Tastes spicy, then gone.
Good luck Papa!
Siffrin from In Stars And Time has been SHAKED!
Papa made two shakes today; a fully monochrome one (excepting red) adhering to the ISAT worldbuilding, and one with other colours for fun.
Base is bonfire toffee mixable and vanilla syrup on a low-blend. What can I say, bonfire topping continues to be the most emo ingredient possible. The jagged fragments of the bonfire toffee represent Siffrin's fractured, damaged memories, the brokenness and incompleteness inside of him that he could not reconcile. The pieces also represent the trauma that his amnesia has caused him. Since the milkshake was on a low blend, the bonfire toffee pieces are mostly intact, and are pretty sharp and jagged. You'd probably have an unpleasant time consuming this milkshake but Siffrin would eat the sharp ass pieces of cookie indifferently because he needs therapy!!!!!
In keeping with the monochromatic colour scheme, we went for basic whipped cream. I used the Creameo topping for the drizzle, which as you can see, is unique because it is the only two-toned drizzle topping in the game! I was so happy to have a chance to use it today. Continuing with the black-and-white colour scheme, the drizzle also mimics Siffrin's hair. I also wanted to space the lines of the drizzle apart so as to look like jail bars, representing Siffrin's imprisonment in the time loop.
In the first shake, I used the pomegranate shaker topping, an oreo, and a cherry. The oreo represents their lost eye. I wanted to bring in some red elements in accordance with ISAT'S lore. In the second shake, I put some bananas in reference to the whole Siffrin dying via banana peel shenanigans, and some salt water taffy. I liked the hit of red in the taffy, and the spiraling shape of the taffy evokes cycles, repetition, and looping. I also wanted to include the taffy because it's playful and cute. Siffrin is a deeply tragic character in many ways, but they also have the capacity for so much love, levity, humor, joy and bravery. They deserve Sweet Treats and Candy...
Papa has not played ISAT but he did read the wiki and watch a let's play to make this shake. I want to play it for myself now! Thank you for introducing me to this cool game!
Love,
~Papa








