Grace sinnersona!!!!!! GO!!
TW SH SCARS
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Grace sinnersona!!!!!! GO!!
TW SH SCARS
CW: IMPLIED SEXUAL CONTENT AND HARASSMENT
(It’s Mime. Everyone who plays Grace knows about Mime.)
I turned Sona into a rock painting. Watermelon patterning on Reprieve Sona was not intended but funny as hell
Got bored, have some doodles
CW: Unnaturally Giant Eyes and Smiles, Unshapen Entities
Grace Main Entity Fluff (Part 3/3)
Though you may never be rid of your hauntings, there will be a point where you’ll make peace with them. That in the midst of pain, loathing, and suffering, there is healing, growth, and restoration.
DOZER DESIGN is by @elliotstalksprite
Part 1
Back
CW: Unnaturally Giant Eyes and Smiles, Unshapen Entities
Grace Main Entity Fluff (Part 2/3)
Though you may never be rid of your hauntings, there will be a point where you’ll make peace with them. That in the midst of pain, loathing, and suffering, there is healing, growth, and restoration.
DOZER DESIGN is by @elliotstalksprite
Back
This is Sona.
After reprieve, when her habit was all torn up, she ended up finding a brand new habit hung by one of the doors. She liked having it cut up to represent a hairstyle (since she hides her hair) so she snipped the new one to make the low ponytail “hairstyle” we know today
Haunted by Dozer and Litany
Though she also runs through corridors like John, she often encounters endurance tests. She can’t run her way to the safe room, it seems to get further away the more she runs. She has to endure the pestering of many sins around her for a long while before the safe room even gets close enough for her to open the vault.
To signify an endurance test, sorrow softly pelts the entire Maze for the entirety of her walk. She finds a good umbrella on the ground a few floors in to use as she walks through The Maze.
Finds fresh snacks during her endurance runs and hides them in her robes
Like Mime and Doppel. Though they may come out to harm her with sin, she engages in a lot of dialogue with them. She misses hearing the voices of other people.
Sings a lot of hymns when she’s on her endurance walk. Helps her to ignore the sights and voices of everything around her.
Loves to stargaze! Well… Star-gaze, since the only thing above her is the void and one giant white star. Still wonders if there’s anything else out there in the sky and looks up a lot.
Has a fragmented memory of her past before the maze.
Speaks loudly, but rarely speaks. Is more chatty when there’s something around her that can respond, either verbally or behaviorally.