CHANGED THIS BLOG'S URL because i made two new blogs for:
hibere inspo reblogs
souvaa inspo reblogs
they're basically just regular inspo blogs but moreso tailored to each character's tastes in addition to my own, i'll start usin em soon

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CHANGED THIS BLOG'S URL because i made two new blogs for:
hibere inspo reblogs
souvaa inspo reblogs
they're basically just regular inspo blogs but moreso tailored to each character's tastes in addition to my own, i'll start usin em soon
im having fun making assholes in sc5 today
NOW THAT THERE IS A VISUAL OF THE CLASS I DON'T FEEL WEIRD ABOUT POSTING THIS
ABOUT THE SMITH:
The Smith class is a very physically focused active (-) class. They can be thought of as melee fighters or tanks that can manipulate their aspects to augment or increase their power. While Mages are also manipulators, they operate much more on the knowledge and understanding of their aspects and use it to influence situations or environments to benefit their aspect in a passive (+) manner, whereas Smiths simply force their aspects to bend to their will. In a sense, deriving more literally from the name, Smiths are able to "forge" their aspect into their quests and even personal objects such as weapons (A Smith of Breath could fight with their familiar strife as well as the power of wind, greatly increasing their proficiency).
Overall, their specific abilities largely depend upon their aspect, and can have certain drawbacks; a Smith of Time would be very adept at influencing timeline outcomes, but wouldn't normally have much insight as to what action(s) became the cause(s) of the end results, nor to what other effects may have been produced. A Smith of Light would not have the inherent fortune of their aspect surrounding them, but they would always be able to turn the odds in their favor when they were conscious of it.
As the Smith of Space, Souvaa can, quite literally, beat things into shape. "Forging" Space into her weapons enables her to physically bend space while fighting, and while it appears she can change the size of her weapons (and sometimes herself!) she's really just manipulating the way that space behaves around her and disrupting her enemies' perception. Upon striking an enemy, she could also do the same to them; it's possible for her to isolate parts of their bodies and change the flow of space around them, making it seem as though, say, they're moving their arms in the opposite direction, or even not at all. Her abilities are mainly battle-oriented, as that is just the kind of person she is. She does have the potential to discover different ways of using them, but probably won't.
Your name is SOUVAA AUGERI.
You enjoy playing VIDEO GAMES, especially FIGHTING GAMES. You love playing them with your friends, and often stage IMPROMPTU TOURNAMENTS whenever you can get enough of them together. You also enjoy REAL LIFE FIGHTING, and typically head out on land to hunt and train every other day or so. Your method of fighting is NOT VERY WELL-SUITED to UNDERWATER STRIFE, though you make exceptions for your LUSUS, since she can't leave the water like you. You also enjoy KNITTING in your spare time, and frequently make clothes for yourself and your friends. Unfortunately, though you aren't poorly skilled at it, you're COMPLETELY CLUELESS about what looks good on others.
In addition, you are very interested in STUDYING THE HISTORY OF WEAPONS, and have found several LEGENDARY ANCIENT WEAPONS, which you keep stored in a saferoom in your hive. There are many UNDERWATER RUINS in the area around where you live, and you frequently go on various quests through them, hoping to discover even more. However, you can be pretty bad at CORRECTLY IDENTIFYING AND DECIPHERING CLUES, and have as a result accidentally discarded many artifacts of HIGH VALUE. This has resulted in OTHER MEMBERS of the HISTORICAL COMMUNITY declaring you an abomination to the field. But you don't mind, since it's mostly just fun for you.
Your trolltag is enlightenedReaction and you Typi<^lly spe^k qvite sh^rply, thovgh yov're most often very H^PP¥!!
here she is