some little spamghosts that you guys get absolutely 0 context for (sorry)
seen from China

seen from Malaysia
seen from Singapore
seen from Singapore
seen from Malaysia
seen from China
seen from France
seen from Argentina

seen from United States

seen from India
seen from China
seen from Australia
seen from United States
seen from China
seen from China
seen from China
seen from Russia

seen from United States
seen from Algeria
seen from United Kingdom
some little spamghosts that you guys get absolutely 0 context for (sorry)
insert splat sound effect
Oh, I have an idea for how to do the Spamghost being hugged! Maybe once you're friends with Spamton and you have his trust you could ask him if he's ok with hugs to comfort him, like if he gets scared or has a panic attack or something, and only if he says yes does the option to hug him appear. He may also slowly grow more fond of hugs as time passes and will let you hug him more? Or maybe he's just kinda like feigning annoyance like the ukagaster but secretly likes it? Just some ideas!
really liked your idea
yes yes i am doing. very important things right now.
testing some things out
W,, wide spamghost... i love ..
so true anon
FUN FACT if you want to use it!! You can actually create an interval to stop a character from doing their talking frames instead of needing to utilize an extra text box. That means in dialogue instead of calling a second balloon, you just do a \i[55] whenever you want to stop them from talking. Here is our code for it:
55interval,never 55pattern0,0,0,stop,50
I think you're supposed to replace 50 with whatever number you assigned your talking frames. You could test it out if you're interested!
thank you, thank you, thank you so much!!!
I'm really curious what the "Control" and "Puppet" options in the menu are.........
ooh aha funny story, those were supposed to be placeholders for something in the act menu, but i liked the names and "control" became the settings and "puppet" became the functions menu