Ugh I want to love Splatoon 3 more but when you get debatable teammates who aren't on the ground helping their turret(s), alongside shit matchmaking, it's really hard to want to play it.
I've had too many bad matches in a row with a team of slow-fire chargers & splatlings up against a team of short range rapid fire shooters and sloshers. The rounds where the teams are "balanced" people end up spreading too far out or leaving the turret (sometimes me) to die. It's just no fun when that keeps happening match after match after match, and I'm routinely doing my best: covering tons of ground, splatting foes & popping specials.
I usually play splatlings, these days I rock the Nautilus 47 (the inkjet on the ballpoint is easily countered, ink cloud is at least good to insta fill my tank). Shorter range, but a fast charge time, tight spray, and you can hold a full charge and swim in ink. It's a good weapon! But I mix it up with the Hydra which is almost the Naut's opposite. Long range and shoots forever, but slow to charge & walk. I need others to help keep me alive if I get surrounded, because I will die.
It's frustrating to watch people just leave turrets to die. We're your long range specialists! The people to super jump to if it's safe! But we take a while to do our thing and get overwhelmed easily. IDK. If I yell "this way" maybe...get to me if you can? Because I'm probably about to die & at least need this person dealt with in my stead?