neglected to do spritesheets before i actually began working >.<
so have a sneak peek at what i'm working on here [they are subject to change]
First we have wolfdad's sprite. Now, what i've done here is taken the becquerel sprite used HERE, extracted it from the gif, and have used it as my base.
I had to do it this way because the sprite sheet available does not actually have any sprites where bec is standing, only sitting ones.
now, what makes it different from Bec...well there isn't much. Basically all i have done is added volume to the fur, made the tail a little wider. i took away the iconic cheek tuft thingies and have replaced them with sharper lines.
Essentially I have made an attempt at making him more wolf like.
After that it was just a matter of making sure that certain details got the gray outline while the rest was whitened, added the purple glowy outline signifying Amthea's blood color and we're done. Now to do that with ALL THE OTHER SPRITES.
Secondly we have Amthea's STRIFE! idle. Looking at it animated here i'm tempted to add her blinking at least once to break up the stillness of her face. but it's pretty easy, just rotate the head and the arms slightly as if to show movement and you have a strife idle. not hard.
the hard part is actual strife battle sequences
.w.
and that's why i haven't updated in a few days. now back to work on these spritesheets.











