we are the reckless, we are the wild youth

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we are the reckless, we are the wild youth
Vol 4 timeskip outfits for team SABL.
Silver is currently staying with Briar and her family. Partly to help her with her family’s move to a nearby town due to what’s happened in Vale during the fall of Beacon. But mostly because he can’t afford the trip back home.It’s during this time that Briar learns more about the circumstances of her sister’s death and tries to confront the one responsible.
Adrian’s moved back home to Mistral, having lost his weaponized arm during the conflict, he’s given up on training for a while, feeling like he was useless during the time. Right now, he’s helping his father with his fishing career and spending more time with Vallon.
Lazuli was brought home after the fall of Beacon, forced back into the questionable training program of the Ashtrums. Having cut off ties with her old team, she now spends her time counting the days until she can enter Atlas and restart her path to becoming a huntress.
marking the second half of year three of my far-too-long rwby fanfiction with a new poster <3 updates resume this friday!
OC-tober Day 13: Memes
Nobody would give me anything to redraw so I just filled in some of those templates that were only popular five years ago feat. Team LLAC, Team SCY, and Team SABL <3
and lastly Laiden Quarry
Nickname: Age: 18 Gender:M Symbol: Race: Human Affiliation: Height: 5'7'' Weight: 170lb Eye Color: Light Blue
Hair: grey, slicked back with a widows peak and bit of hair sticking out at his right temple and over his left ear. the ends kinda flip up at the back just past the nape of his neck
Complexion: fair
Status: Student
Occupation: Huntsmen in training
Handedness: Right
Clothing: A black button up shirt with gold cuffs and collar, a grey pair of bib-overalls with gold buttons and an extra pocket on the right leg, Black boots with gold caps on the toe and heel
Outfit Colours: black grey and gold
Physical Characteristics: strong chin, long nose, usually has smudges of dirt somewhere on him, yet surprisingly picky about his hair
Accessories: gold gauntlet on his left hand, it can become a small shield and a pair of gold greaves that fit over his calves
Personality: easy going, laid back, very friendly, supportive, helpful, mildly sarcastic
Fears: being like his dad
Likes: lazy days, sleeping in, the feel of dirt on his bare feet, fluffy pillows, good food, listening to people talk, people watching, that pleasant tiredness after a good run, that smile people get when something unexpectedly pleasant happens
Dislikes: Rudeness, unnecessary work, people messing with his hair
Habits: picks at his teeth, rubs at his face often, picks up cool looking knick-knaks and puts them in his pockets without thinking (never steels though), clenches his jaw when upset
Fatal Flaws: can let himself get to emotional if the right button is pushed
Strengths: Good listener, very excepting, good at thinking from other peoples point of view
Weaknesses: still fine tuning his semblance
Reputation: laid back, and easy going
Weapon Name: Stryker
Weapon Description: a large pick ax that transforms into a crossbow with a grappling hook function
Friends: Teammates
Team: SABL
Enemies: Grimm
Character Abilities:
Agility : 7/10
Swordsmanship: 8/10 he's good with his weapon...unless the grappling hook gets stuck
Long Range Accuracy: 10/10 His weapon has the longest range and the guys just a good shot
Defense: 7/10 he can dodge with the best of them, and the shield helps alot
Offence: 8/10
Aura: 8/10 his aura is fairly strong but he could use better control, especially with as tricky as his semblance can be
People Skills: 8/10 he wont go out of his way to befriend many people but he's pretty personable, exceptionally accepting, and always willing to help
Special Skills/Semblance: He can cause small scale tremors in about a 10 foot radius around him, although occasionally the range has reached wider. He can target it to make only specific stuff shake but it takes alot of focus so usually it's a broad effect
Brief History: he was his parents only child and his mom died when he was to young to really remember her. As a result his father was a rather cold and distant with him. When he wasn't ignoring him Laiden's father expected a lot from him...to much really. His father was an over seer for many Dust mine operations and often dragged Laiden with him since he had no one else to watch him, he never missed an opertunity to tell him what an inconvinence this was. Luckly there were some workers that took pitty on poor little Laiden, and in a way these people became family to him, as such Laiden became more and more aware of how unfairly these people were being treated. This would bring him into conflict with his dad, and this would end poorly. Laiden would come to see becoming a Huntsmen as a way to get away from his dad and right the wrongs he'd caused
Here’s the little rey of sunshine who’s picture I butchered the most (sorry about your jacked up hands) Bailey Reed
Name: Bailey Reed Nickname: Noisy, blabber mouth, the whistling one Age: 18 Gender:f Symbol: Race: Human Affiliation: Height: 5'3'' Weight: 110lb Eye Color: green
Hair: blonde, parted slightly to the right with bangs hanging in her face on the left and a pony tail that sprays to the left. down it's shoulder length.
Complexion: fair
Status: student
Occupation: huntress in training
Handedness: left
Clothing: a green tunic with quarter length poet sleeves and a v neck with a drawstring tie-off, light brown puffy shorts with pockets (her symbols on the left one) gold buttons and suspenders and a simple lace along the leg openings, knee length brown boots with gold buckles (2 on the left 1 on the right.
Outfit Colours: light green, brown and gold
Physical Characteristics: a small narrow face with freckles, wide eyes and tiny build, flat chested
Accessories: green hair clip
Personality: bubbly, energetic, snarky, fun seeking
Fears: loneliness
Likes: Music, Water, the sound of a running stream, painting her fingernails, doing someone else hair, birds, cats, not knowing what cats do to birds, Peaches, Turkey sandwiches
Dislikes: too much quite, holding still for too long, meanies, people who make fun of her for saying things like meanies, how flat chested she is
Habits: Whistling, humming, thrumming her fingers when bored, twiddling the strings on her shirt, spinning things absent-mindedly
Fatal Flaws: a bit too reckless
Strengths: very perceptive about people, exceptionally quick, very personable , great hearing
Weaknesses: patience and hand to hand combat
Reputation: Energetic but a bit noisy
Weapon Name: Fluata
Weapon Description: A staff with broad paddle-shaped ends that have various shaped holes that create noise when spun, separates into a pair of guns where the largest hole functions as a hand grip, and can be used as a pair of nightsticks (is that the right term?)
Friends: teammates
Team: SABL
Enemies: Grimm
Character Abilities:
Agility : 10/10 girl is bouncy as all getout
Swordsmanship: 8/10 she loves her weapon and practices often
Long Range Accuracy: 6/10 she can shoot pretty well and has a good eye for aim but her guns don't have the best range
Defense: 9/10 shes great at blocking
Offence: 7.5/10 shes not the strongest hitter but her staff is weighted to land heavy blows and her semblance can act with explosive force
Aura: 7/10 shes quick to use her semblance but could use some work
People Skills: 9/10 she's great at chatting people up and very extroverted, her only flaw is knowing when to shut up
Special Skills/Semblance: She can manipulate sound waves, meaning she can amplify sounds or diminish them, and create walls of sound that hit with physical force that can push or hit things
Brief History: she grew up in a small farming community near a river. it was very idealic but not terribly safe. She's the youngest of three. Her dislike of silence probably comes from how things usually got abnormally quite before a Grimm attack. For all the danger, and more than a few deaths, the community she grew up in had a pretty upbeat attitude about things, and accepted that danger and death were a part of life, something Bailey took to heart. Still Bailey wanted to be able to protect towns like hers so she decided to become a Huntress
next is Adara Smithe
Nickname: Dara, Ada (mostly used by family)
Age: 18
Gender: F Symbol: Race: Human Affiliation: Height: 5''8'' Weight: 160lb Eye Color: Brown
Hair: Dark Red, long and in a braid that’s tied to a metal ring, parted down the middle with a bit that drapes in her face to the right
Complexion: Dark
Status: Student
Occupation: Huntress in training
Handedness: Ambidextrous, but favors right
Clothing: A Gun Metal full chest plate with a connected shoulder paldron on the left over a plain red tank top, Black pants with a red running stripe down the left leg. red boots that reach mid-calf
Outfit Colours: Gunmetal grey, black and dark red
Physical Characteristics: Wide nose with high cheek bones, strong arms tall, Muscular, full lips and a scar on her left hand
Accessories: belt with symbol belt-buckle, gauntlet over right wrist, small pouch at back of belt for ammo, metal ring hair accessory worn on end of braid, red stud earrings
Personality: Motherly and protective, exceptionally calm, very sweet. literal cinnamon roll
Fears: loss, causing harm with her semblance
Likes: Baking, Art (especially sculpting), Lacy/frilly things, Music, the smell of bread in an oven, the warmth of a furnace on a cold day, watching the rain
Dislikes: burning a project, unnecessary arguing, clutter in her work space
Habits: Humming when she stirs things/reading, stress baking, clicking her tongue at people when she sees something stupid/disproves of something,
Fatal Flaws: may stretch herself a bit thin for others
Strengths: Kind no matter what, unafraid to step in for someone else, very strong physically yet very gentle, great with animals
Weaknesses: doesn't stand up for herself much
Weapon Name: Forger and Smelter
Weapon Description: Dual war hammers than turn into handheld blasters, dust capable, scroll work on the broad sides
Reputation: Team Mom, too sweet for her own good
Friends: teamates
Team: SABL
Enemies: Grimm
Character Abilities:
Agility : 6/10 Shes more of a hands on brawler but she can dodge with the best of them
Swordsmanship: 8/10
Long Range Accuracy: 5/10 her aim style is usually more spray and pray
Defense: 9/10 she can take some heavy hits and has good armor to boot. the benefits of being a blacksmiths daughter
Offence: 10/10 her fighting style is very attack oriented
Aura: 10/10 she has very good control of both her aura and her semblance and great strength in using it
People Skills: 8/10 shes an exceptionally sweet person, but sometimes a bit shy and quite
Special Skills/Semblance: her semblance gives her the ability to super heat things through contact at will, but can sometimes be accidentally triggered by stress or fear
Brief History: the daughter of two blacksmiths and the second oldest of 5, she was very involved in helping her family growing up. Very much a daddies girl she would hang out with him in the shop alot and watch him work. As Blacksmiths in a world like Remenat they were never out of work and really well off. Many of their customers were Hunters that held her family in high regard. When she was younger her family would often visit her Maternal Grandmother every summer as she lived a little out of town, she learned most of her baking skills from her. Later tragedy would strike when the small community her grandma lived in was attacked by Grimm. Her Grandma was a lucky survivor, but she had lost the home they had all loved so much and was forced to move in with Adara's family. While it was nice to have her Grandma so close now Adara felt sad for everything that had been lost and the impact it had on her, and this is what motivated her to become a Huntress
So I promised better pics (relatively at least) of my Team SABL line up, and character profiles. so I decided to kill two birds with one stone and do everyone individually
first off we got Sable Bloom
Nickname: Age: 18 Gender: f Race: human Symbol Affiliations Height: 5'4'' Weight: 119lb Eye Color: brown Hair: brown, medium length, pulled forward over shoulders, parted to the right, tan and purple bobby pins on the left Complexion: medium tan Status: student Occupation: huntress in training Handedness: right
Clothing: Short white dress with puffy short sleeves and purple stripe along the skirts hem, brown sleeveless overcoat with a cleavage window with purple buttons that go to the waist and then tappers to a knee length tail with symbol on the back, purple leggings, tan ankle boots that come up to a point in the front
Outfit Colors: Dark brown, White, Purple, Tan
Physical Characteristics: medium/slender build, slight tilt to the eyes, a beauty mark under her left eye, fuller bottom lip, thick thighs
Accessories, Purple and tan hair clips, tan rope belt, brown fingerless glove with symbol worn on right hand, two small bags on belt for ammo, small tan drawstring bag full of dirt
Personality: Calm for the most part, Mildly Snarky, Studious, can be a bit of a spitfire, often needs to be held back and knocked off her soapbox, holds herself firmly to her own idea of justice, doesn't tolerate bullies, would rather use words but quick to step in, prone to tunnel vision if she gets hyper focused on something
Fears: Failure, not being "enough"
Likes: Books, Dancing, Sunny days under the shade of a tree, chocolate cake and strawberries, Black Tea with milk and two spoonfuls of sugar, pressed flowers
Dislikes: Pea's, rude people, feeling confused
Habits: Chewing her pencils/pens, occasionally butting into other peoples conversations if she hears something really wrong, rubbing her thumb on pointer finger and picking at her nails when bored or nervous, crosses then roles her eyes when frustrated with something, zoning out while reading
Fatal Flaws: prone to tunnel vision and hyper focus, can miss out on the big picture, has difficulty letting go
Strengths : Chivalrous, Willing to admit mistakes (eventually when they're pointed out clearly),very good with finance's, knowledgeable about world culture
Weaknesses: Has difficulty accepting her mistakes for herself, relies to heavily on her semblance for defense, is a terrible baker
Reputation: Kindly yet opinionated
Weapon Name : Thorne
Weapon Description: Resting state is just a short gold stick with an curling handle that fits comfortably over the hand and a purple gem on the end. Gem is the tip of a whip that extends from the handle, 1st state is a bull whip, press a button and it becomes a cat-o-nine, the other end of the handle functions as a pistol, pistol can be used when whip is extended
Friends: teammates
Team: SABL
Enemy(ies): Grimm
Character's Abilities
Agility 10/10 her fighting style is very gymnastic
swordsmanship: 8/10 I'm taking this to mean mastery of her weapon, and considering a whip is a very difficult weapon to handle I'd say she's pretty good
long range accuracy: 7/10, her whip has a long reach but her pistol is average in range
Defense: 9/10 with semblance 4/10 without
offence: 6/10 the whip is all about the offence but takes multiple strikes to do heavy damage
aura: 7/10 she's got good aura but her semblance can be draining if used to long
people skills: 6/10 can be very friendly, but also very presumptuous and a lil judgy
special skills/semblance: Her semblance can turn dirt into thorned vines which can be used to attack, restrain things or en-mass can create a barrier, but it only works on soil, so rock, glass or water render it useless
brief history: Both her parents ran a shop in her home town , and her father was a merchant, a job which often took him away from home and into contact with more than a few Hunter's in his travels. He would often bring them home for a night or two as thanks for their help. Because of this Sable's childhood was filled with the thrilling tales these brave warriors would tell, and more than a few friendly and indulgent lessons. Her upbringing was well off thanks to the finacial stability of the shop (though no where near the Shnee's level), and she was well educated thanks to this and the many diffrent experiences her father and company would bring home. Sadly her happy childhood couldn't last and the dangers of such a travel heavy job caught up to her father when he failed to return from one of his buisness trips, the friends he made in the Hunter community tried to help find him and his missing caravan, but to no avail. Her mother tried to hire someone else to handle merchant shipments in his stead, but it did little good and slowly their family buisness started to decline, until her mother made the decision to sell what was left and move to the City. Once again the Hunters who had become family friends chipped in to help them move safely. having grown up seeing the positive impact of Hunter's, and spured by the loss of her father, Sable decided that she wanted to do good just as they did and decided to become a Huntress