There's a little bit of repurposing going on with the Combat Arena/Escalation Technoarcheologist but, on the whole, Kill Team: Typhon seems like a pretty solid deal. I don't expect to the Tyranid terrain to be quite as impressive as its long discontinued Forge World antecedents, but it looks good for a plastic derivative.
Raveners looking a little goofy, though, not gonna lie.












