KALEIDOSCOPE: A Sims 4 Legacy Challenge
The basic premise of this legacy challenge I created randomly is that each generation is based off of 10 of the EA hair colors & is loosely inspired by the Not So Berry Challenge that everyone has either played, watched someone played or just heard of. That challenge is very old & The Sims 4 has evolved a lot as a game so this is basically an updated version of it but based on the EA hair colors so that it's easier to play with for simmers who don't use cc or who play on console. Also please note that the colors of the font don't always line up as Tumblr only has a few selected colors I can use & I don't know how to get more lol. I hope you all enjoy this challenge & let me know if any parts of the challenge are not working/broken as I will update it then!
This challenge requires:
EP's: Get to Work, Get Together, City Living, Cats & Dogs, Seasons, Get Famous, Discover University, Eco Lifestyle, Snowy Escape, High School Years, Growing Together, Horse Ranch, Lovestruck + Life & Death
GP's: Vampires, Realm of Magic, Strangerville
SP's: Paranormal
BASIC RULES FOR EVERY GENERATION:
The heir of each generation can be of any gender, sexual orientation, etc. and can date/marry any sim, unless there are specific rules stated regarding this
Unless stated in the rules, where each generation lives, what type of residential lot they live on, what traits the home lot has, how many children an heir has, how many pets an heir has, what other skills they gain/master, whether the heir goes to university or not, etc. are completely up to the player to decide
The traits stated for each generation are the traits the heirs need to have
Cheats are allowed; It is your personal game play so play it how you enjoy!
The recommended lifespan is "Normal" and the next generation shall begin once all requirements of the previous one are completed and the next heir is a Young Adult (the founder must also start as a Young Adult)
Throughout each generation, maintain the ghost of the founder sim (this is important to complete this legacy challenge entirely)
Feel free to change the requirements up if you don't have all required packs or just wanna do something different! I made this based on gameplay mechanics I have and never really use, so that is why there is no For Rent gameplay mechanics as I don't have that pack. But if you do have For Rent & don't have say Lovestruck, you could make Generation Pink based off of For Rent, etc. This is a challenge you can edit & shape to what you have and want to play with!
Generation One: WHITE
Traits: Cat Lover, Romantically Reserved, Socially Awkward
Packs required: Discover University, Cats & Dogs, Lovestruck, High School Years
Become best friends with one sim & struggle to maintain any other friendships (other than cats, family, etc.)
Begin with/adopt 3 cats & always have 3 cats in the household at all times
Reach level 10 of the Robotics & Handiness skills
Reach the top of the Engineer career (Mechanic Engineer branch)
Complete the "Friend of the Animals" aspiration
Become companions with every cat the heir owns
Throughout this generation, the heir must either: never romantically pursue any sims outside of their household or struggle romantically, fueling their passion for creating a Servo-bot
Create a Servo-Bot by the time the heir is an Adult, marry them & have at least one child with them
OPTIONAL: Attend university & major in Physics
OPTIONAL: Complete the feather collection from the Cats & Dogs EP
Generation Two: PINK
Traits: Romantic, Ambitious, Outgoing
Packs required: Lovestruck, Discover University, City Living
Date at least 10 sims throughout the heir's life, with at least 3 relationships concurrently, separately or as a polycule
Reach level 10 of the Romance, Research + Debate & Charisma skills
Reach the top of the Law career (Private Attorney branch)
Complete the "Paragon Partner" & "Romantic Explorer" aspirations
The heir of this generation must marry another sim who does not get jealous by physical intimacy/WooHoo; while married, the heir and their spouse must date and WooHoo sims outside of the relationship (AKA the heir & their spouse must have an open relationship)
Once married, the heir must Try for Baby with their spouse & at least 2 other sims in one day & get pregnant/get others pregnant
Always attend the Romance Festival & get married to spouse there
OPTIONAL: Complete the Messages in Bottles collection from My Wedding Stories GP
Generation Three: RED
Traits: Lazy, Glutton, Geek
Packs required: Snowy Escape, High School Years, Get Famous, City Living
As a Teen, the heir must either graduate high school with a C or D grade OR drop out of high school about 3-5 days before aging up to a Young Adult
As a Young Adult, the heir must join the Salaryperson career and struggle to get promotions
Most of the time instead of going to high school/work, the heir must spend their time at home behind their computer, either playing video games, programming or chatting with others online
Complete the "Computer Whiz" aspiration
Reach level 10 of the Video Gaming & Programming skills
Once the heir reaches level 5 of both Video Gaming & Programming skills, they can quit their job as a Salaryperson and join the Streamer part-time job & rely on their skills to make money
Always attend GeekCon whenever it is in town
Gain at least 2 fame levels from playing video games, making video games, etc.
Meet future partner online & have their relationship remain online until the heir is about to become an Adult, then have them meet up & start a real relationship
OPTIONAL: Complete the MySims collection
Generation Four: ORANGE
Traits: Loves the Outdoors, Good, Outgoing
Packs required: Vampires, Seasons, Get to Work/Businesses & Hobbies
While living with the previous generation, have the heir be turned into a vampire "against their will" & aim to cure the heir
Reach level 10 of the Gardening & Flower Arranging skills, reach level 15 of the Vampire Lore skill (for cure)
Complete the "Good Vampire" & "Freelance Botanist" aspirations
Grow a cowplant (OPTIONAL: If you have Life & Death EP, also have an Undead Cowplant)
Never get the "Sun-Resistance" ability, forcing the heir to either garden at night or indoors only; the heir must get the "Guilty Drinker" & "Thin-skinned" weaknesses
Only drink from plasma packs, Plasma Janes or consenting humans
Own & run a 5 star floral shop (can be either a Retail Store from GTW EP or a Small Business from B&H EP)
Either adopt children or wait to have children until cured
Fall in love with a werewolf sim but wait on marriage until after curing the heir
Cure heir of vampirism
OPTIONAL: Complete the Gardening collection
Generation Five: YELLOW
Traits: Active, Adventurous, Loner
Packs required: Snowy Escape
Live in the Yukimatsu neighborhood in Mt. Komorebi
If born a werewolf, the heir may either stay a werewolf or cure themselves
Reach level 10 of the Fitness & Rock Climbing skills, reach at least level 5 of the Snowboarding & Skiing skills
Reach the top of the Athletic career (Professional Athlete branch)
Complete the "Bodybuilder" & "Extreme Sports" aspirations
Marry another Active or Adventurous non-occult sim
Successfully climb the highest peak of Mt. Komorebi with spouse & anyone else in the household that is able to
Have only one child
OPTIONAL: Have the "Simple Living" from Cottage Living EP lot challenge on the heir's lot & have them only cook/eat "healthy" foods
OPTIONAL: Complete the Simmies collection from Snowy Escape EP
Generation Six: GREEN
Traits: Creative, Maker, Overachiever
Packs required: Eco Lifestyle, High School Years, Realm of Magic
If born a werewolf, you can cheat them being cured (if they are born as a dormant wolf then just never swim in the lake in Moonwood Mill)
Join the Freelancer career as a Crafter
Complete the "Master Maker" aspiration
Create outfits on Trendi as well as other side hustles (some ideas: creating jewelry, cross-stitching, knitting, etc.)
Only sell craftables either on Plopsy or on a selling table
Reach level 10 of Fabrication & max any other skills the heir is pursuing
Post on social media all of the time & gain at least 150k followers (if this number is too difficult you can decrease it)
Before the next heir is a teenager, have this generation live in Evergreen Harbor; once the next heir is a teenager, move to Glimmerbrook
OPTIONAL: Complete the Crystals collection
Generation Seven: TEAL
Traits: Erratic, Kleptomanic, Genius
Packs required: Realm of Magic
As a teen, have the heir venture into the magic realm and befriend a sage, who in return turns the heir into a spellcaster
Reach level 10 of the Mischief & Logic skills
Reach the top of the spellcaster skill tree & learn every spell + potion
Complete the "Spellcraft and Sorcery" & "Purveyor of Potions" aspirations (OPTIONAL: Can also complete the new "Sticky Fingers" aspiration)
Join the Secret Agent or Criminal careers (the heir does not need to reach the top of either career, it is simply so there is a way for the heir to make money)
Marry the sage that turned the heir into a spellcaster & have all children with them (The heir cannot have children with anyone other than the sage; in case that the sage dies before the heir marries them, either bring the sage back to life or befriend & marry the sage's replacement)
OPTIONAL: The heir may become immortal, but it is not required to do so
OPTIONAL: Complete the Magical Artifacts collection from Realm of Magic GP
Generation Eight: BLUE
Traits: Dance Machine, Party Animal, Music Lover
Packs Required: Get Together, High School Years, Discover University, Horse Ranch
If the heir is born as a spellcaster, have them become a human (ignore if the heir is already human)
Move to Britechester and enroll in either university & major in anything (if possible have the heir take an elective class in either the Dance or DJ Mixing skill & have them only do the work for that class)
While at university, the heir must: skip class as much as possible, throw/attend parties almost every night, go to the local bar/club & learn how to DJ while out, miss or cheat on all exams/final projects; ultimately, the heir must be kicked out of school for low grades or drop out on their own
After the heir leaves university, move to Windenberg & live in a shared townhouse in the Olde Platz neighborhood (this can be achieved either through using For Rent's Rental Residentials, Discover University's Roommate system or simply living with the other people in the townhouse)
Complete the "Master Mixologist" aspiration
Join the Culinary career & get to at least the branch selection & choose the Mixology branch but then quit soon after achieving this (this is to complete the required aspiration)
Reach level 10 of the DJ Mixing & Mixology skills, reach level 5 of the Dance skill (OPTIONAL: Reach level 5 of Nectar Making skill)
After leaving the Culinary career, only make money from DJ Mixing & Mixology/bartending (Example: whenever the DJ booth or bars at a community lot are empty, have the heir tend to them & they will receive tips)
If also working on the Nectar Making skill, the heir may also earn money through selling nectar
OPTIONAL: Use LittleMsSam's "LIve In Business" mod to open a bar/night club out of the heir's house OR when the Businesses & Hobbies EP comes out, use the new Small Business system to do this
OPTIONAL: Complete the Experimental Food Prints collection from Dine Out GP
Generation Nine: PURPLE
Traits: Geek, Paranoid, Chased by Death
Packs Required: Strangerville, Life & Death, Get to Work
Build & upgrade a rocket completely & visit Sixam
Reach level 10 of the Rocket Science, Logic & Fitness skills
Reach the top of the Astronaut career (Space Ranger branch) or Scientist career (or both if you want more of a challenge)
Live in Strangerville
Complete the "Strangerville Mystery" aspiration
Be abducted by aliens at least once
Have a child with the Grim Reaper (this will be the next heir) and a child with an alien (either through abduction or WooHoo)
Marry another Paranoid sim
Die by accident after the next heir is either a Child or Teen (this can happen before all requirements are complete, just make the current heir a playable ghost & continue playing until finished; also have the final heir keep the spirit of this generation's heir around)
OPTIONAL: Complete the Space Prints collection
Generation Ten: BLACK
Traits: Macabre, Gloomy, Family-Oriented
Packs required: Life & Death, Growing Together, Paranormal Stuff
Live in a Haunted House Residential in Ravenwood & while living there the heir must: befriend Guidry the Ghost, max the Medium skill & achieve the "Survived 7 nights in a Haunted House" milestone (once all of this is achieved, the heir can "sage" the house & have it be reverted to a normal Residential lot)
Reach level 10 of the Cooking & Gourmet Cooking skills, reach level 5 of the Thanatology & Medium skills
Reach the top of the Reaper career
Complete the "Ghost Historian" aspiration
Grow/gather all of the needed ingredients for ambrosia
Once all requirements for ambrosia are collected, have the final heir bring both the Founding Heir (White Generation) and their deceased parent (Purple Generation's heir) back to life
OPTIONAL: Complete the Tarot Card collection from Life & Death EP
And boom! The Kaleidoscope Legacy Challenge is completed after the Black Generation has completed all of their requirements! I hope you guys enjoyed this Legacy Challenge I created <3 Again, any feedback is deeply appreciated & I hope to see some of y'all playing this ^.^ Please post any pics to #KaleidoscopeLegacyChallenge :)











