Could you possibly do a session analysis? Derse)Page of Hope, Knight of Light, Mage of Time, Bard of Mind, Slyph of Life, Heir of Rage Prospit)Thief of Hope, Maid of Blood, Witch of Void, Rogue of Breath, Prince of Space, Seer of Life
Page of Hope: Empowers after having struggled with it.
Knight of Light: Protects while exploiting luck and forethought.
Mage of Time: Guides using knowledge of time and interactions with it from personal experience.
Bard of Mind: Invites destruction of logic, sense of right and wrong, and mind.
Sylph of Life: Brings healing with or of life and life force.
Heir of Rage: Influences and is protected by strong emotions, passion, and anger.
Thief of Hope: Steals hope and willpower for their own benefit.
Maid of Blood: Protects with and fixes family bonds, relationships and blood.
Witch of Void: Directly manipulates the absence or lack of things.
Rogue of Breath: Steals freedom and wind for the benefit of the team.
Prince of Space: Uses space and the relative size and distance of things in space to cause destruction.
Seer of Life: Guides using knowledge of life and life force gained through study.
Combos:
Page and knight, definitely, they would do each other good. Your time and space combo with a mage and prince should be interesting, this is a pair where it will either do them both a lot of good or go down in flames and set the session back, so it’s your call, be careful. Sylph should go around wherever they think they can help and same goes for the rogue and if the two of them want to coordinate what they’re doing that could work out really well, they can also get the seer working with them if the seer is interested. The witch will want some freedom to work on their own but if they want to work with someone they should try the mage or knight.
Overall:
Lots of good potential combos here, I think things will be chaotic for the first while but then kind of settle into place and if you can work well together it will be an amazing very powerful session. You might want to establish leaders but for this group you don’t want one central leader unless they are INCREDIBLY charismatic or strong willed, the witch of void might actually be a good person to take it on along side the rogue or someone else interested in stepping up into that roll.
-The Knight












