TOMBI's appearance is a bit deceiving: its "teeth" are actually soft flaps of skin, and he is in fact completely toothless. A headbutt from its thick skull would likely cause more damage than its gummy bite, but TOMBI is extremely averse to fighting to the point where it does not know any damaging moves.
While naturally quite a shy and timid creature, TOMBI is absurdly loyal and will rarely ever disobey commands, even if his own health is demanded to the point of self-KO. Additionally, he boasts a high amount of HP, which he utilizes for his supportive moves. Vash loves this little guy, and would welcome anyone asking for a copy of him. He's not explaining whatever's up with the glowing markings on it, though.
Moveset:
Lo(o)se Tail
Tantrum
Defender
Grand Restore
Drain Orb
Lo(o)se Tail — Technically, either a passive ability or a commanded move. TOMBI's tail is dense and detachable. Attacks directed toward the tail do not affect TOMBI's base HP, but it can only suffer a finite amount of damage before it is rendered unusable.
TOMBI can also be commanded to detach the tail (ie: TOMBI is caught by the tail, or an opposing Spiramonster has latched onto it), but this comes at a price: its heavy tail is used as a counterbalance to its massive skull, therefore if detached, TOMBI will be highly prone to toppling over. (And crying. A lot. See 'Tantrum'). TOMBI's tail will only regenerate when it is swapped out for another Spiramonster, since it has performance anxiety.
Tantrum — TOMBI takes a pratfall, wailing loudly and making a big deal out of it. This pathetic display draws opponent Spiramonster attention, putting them in a state of confusion and aggression. Affected Spiramonsters' attacks will be directed solely toward TOMBI until the enraged Spiramonsters are switched out for another.
Defender — A sharp rush of agility and speed overtakes TOMBI, set to defend another Spiramonster. It will throw itself into the way of harm to protect its target. The buff lasts until TOMBI's tail is severed or detached, or if TOMBI is commanded to use Tantrum. When TOMBI's tail is detached, it no longer has access to this move.
Grand Restore — A healing move. The amount of health restored is equivalent to the amount of health TOMBI sacrifices of itself. If ordered, TOMBI will KO himself to heal the target. This move cures confusion and enraged statuses for both the user and the target. TOMBI must make physical contact with his head onto the target for this move to work. TOMBI's underbelly markings will glow while using this move.
Drain Orb — When pushed to its utmost limits, TOMBI may use this last-resort move. A dark core of gravity appears in its mouth, sucking in nearby allies and foes alike to its epicenter.
Before anyone can get close enough to get absorbed, however, TOMBI will become overwhelmed with fear and snap its jaws shut, swallowing the attack before it can cause any damage. It will have hiccups for the rest of the battle. This is the only move TOMBI will not willingly perform on command.