UV Mapping, Baking, Texturing

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UV Mapping, Baking, Texturing
Fear not! We’ve got your weekly set of inspirational artwork rendered in Toolbag.
Artist Credits (top to bottom):
Omar Hesham brings this sweet yet dangerous lady to life using Toolbag 3.
Regie Santo injects an incredible level of attention to detail in his character for Titanfall.
Thomas Lishman’s duo of vegetated characters have kidnapped our hearts for the day.
Camille Delmuele cultivated this fantastically bearded dwarf for Total War: Warhammer.
Thanks for checking out the latest featured artwork rendered in Toolbag. Stay tuned for more next week.
What to Expect from Marmoset Toolbag 3
The fine fellows at 80.lv interviewed our very own Joe Wilson to get the scope on some of the exciting new features that we’re introducing with Toolbag 3.
Read the article here: https://80.lv/articles/what-to-expect-from-marmoset-toolbag-3/
Introducing: Marmoset Toolbag 3
We’re thrilled to reveal the third edition of Toolbag, our real-time rendering suite. Toolbag 3 is a massive update which includes animation support, global illumination, texture baking, and a slew of other new features. A new skin shader, ArtStation upload, Unity & Unreal export, and many more render and interface improvements ensure that Toolbag is ready to tackle any challenge.
Toolbag 3 will be available on November 25, 2016. Pricing and licensing information will be announced soon.
Toolbag Artist Highlight
Check out a fresh selection of hot rendered goodness.
Artist Credits (top to bottom):
Tim Moreels is back with more stylized goodness.
Kirill Knyz serves up a meozmerizing masterpiece.
Rodrigo A. Branco forged a knightly warrior.
Henrique Lopes knows the best ways to alert you to the danger of ze Germans.
Thanks for checking out the latest featured artwork rendered in Toolbag 2. Stay tuned for more next week.