Telekinesis (Technique)
Telekinesis is the ability to influence the physical without physical interaction.
Base
Technique Type: Specialty Performance: Free Action Delivery: Self Reach: 15ft. Effect Type: Passive Channeling Duration Tier (DT): Mn Duration: 1 minute (10 rounds)
Telekinesis simply allows the user to perform any of the typical physical actions available with a force equal to their Spirit Level/Demonic Force instead of their Physique. This includes, but is not limited to Guard, Deflections, Grapple attempts and Attacks. These actions, of course, continue to require the same parts of a turn that they always have, and like their standard counterparts, they may be given Energy to add Potency to their result.
On the Technique's Notes box, this technique's owner should pre-calculate the total of these actions' formulas, with Spirit Level/Demonic Force being swapped in for Physique.
Modification
Requirement: [Delivery: Self], [Duration Tier: Mn or less], [Effect Type: Passive Channeling]
As a modification, the feature bestows the user with its advantages in addition to those of the existing Self Technique. As a modification to Conjuration Techniques, it bestows the summoned entity the powers of Telekinesis for its duration.
Upgrades
1 point:
Reach Upgrade: +10ft.












