Why Ms. Joke (Emi Fukukado) and Mr. Smiley (Shinjiro Hohoemi) are considered extremely overpowered in My Hero Academia
Both characters possess Quirks centered around inducing uncontrollable laughter, a deceptively simple ability that becomes overwhelmingly powerful in combat and crowd control scenarios. Their Quirks disable opponents by impairing motor skills, cognitive functions, and even Quirk control, turning even the strongest fighters into helpless, giggling messes. This makes them prime examples of "soft" control Quirks that can punch far above their weight class.
Ms. Joke's Quirk: Outburst (爆笑 / Bakushō)
Ms. Joke, a Pro Hero and teacher at Ketsubutsu Academy, uses her Quirk to force targets within range to burst into intense, uncontrollable laughter. This dulls their motor skills and cognitive abilities, making them easy to subdue with her proficient hand-to-hand combat.
Area-of-effect potential — It affects multiple people indiscriminately in her vicinity, ideal for crowd control or chaotic battles.
No visual trigger needed — Unlike many mental Quirks, it doesn't rely on eye contact; it just activates around her (often tied to her jokes or presence).
Synergy with combat skills — She incapacitates foes first, then finishes with physical attacks, turning a "non-lethal" ability into a decisive takedown tool.
Psychological edge — The laughter breaks concentration, prevents Quirk use, and creates openings against even high-level threats. It's compared to something like Joker Venom (non-fatal version), showing its thematic and functional potency.
While her Quirk's full limits are unknown (and she wears a mask in public to avoid accidental activation), its indiscriminate nature and combo potential make her a nightmare in group fights.
Mr. Smiley's Quirk: Smile (スマイル / Sumairu)
Mr. Smiley, the villain from the OVA Laugh! As If You Are in Hell, forces anyone who sees his teeth (in real time, including via mirrors, video, or projections) to laugh uncontrollably for two full hours. This completely incapacitates victims — they can barely move, fight, or control their Quirks.
Insanely easy activation — Just show teeth. No close range required; it works through live video, mirrors, or his throwable holographic projector (a clever support item for distance).
Long duration — Two hours of nonstop laughter is devastating. Victims lose all functionality — even top-tier heroes like Endeavor (the Number 1 Hero), Shoto Todoroki, Katsuki Bakugo, and Izuku Midoriya fall victim instantly.
Universal effectiveness — It affects hardened pros, students, robots, and even causes Quirk malfunctions. No resistance shown from willpower or strength — it's near-impossible to ignore.
Bypasses conventional defenses — Blindfolds or closed eyes can be countered (he forces attention or uses projections). Only indirect guidance (like Endeavor directing blindfolded Bakugo) or avoiding line-of-sight works.
Fans and sources often call this one of the series' most powerful Quirks outside god-tier ones like All For One, because it repeatedly neutralized the strongest heroes without any physical effort.
Comparison: Why Both Are Broken in Different Ways
Mr. Smiley edges out in raw potency — Longer duration, easier trigger (visual only), ranged options via tech, and proven to clown on top heroes like Endeavor. His Quirk feels "unfair" due to its low effort/high reward.
Ms. Joke has better versatility — Area effect, no need for visuals, and she pairs it with real fighting skills as a trained Pro Hero.
Shared theme — Both highlight how mental/incapacitation Quirks can outscale brute force in MHA. Laughter as a weapon is hilarious yet terrifying — imagine All For One or Tomura Shigaraki reduced to rolling on the floor for hours.
In short, these Quirks prove that in a world of explosions and super strength, the ability to make someone laugh themselves useless is one of the most broken tools imaginable. If either went full villain mode with optimization, they'd be top-tier threats!