Local Madman converts a handful of his game rigs and ports them into Virtual Shitposting Simulator with varying degrees of success
I don’t have a VR headset so I obviously can’t test them out fully.
Bast has facial animations but the eye tracking refuses to work. Jujehyu doesn’t have any, since she is wearing a helmet. Oddly enough, the jaw flap on the armor is acting as if her mouth is wide open, showing the empty helmet if anybody is standing underneath.
I was planning to give the Bast a sword or two that she could pull out on a gesture, and the Jujehyu could equip and shoot her carbine. There was also an idea where she could take off her helmet since I’ve seen that done with some Halo and WH40K avatars, but I’m not at that level with Unity yet. The alternative is to make an alternate version with the helmet missing, and maybe the rest of the armor too.











