Been getting somewhere on #unity! Pics when I have something not-embarassing to show!

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Been getting somewhere on #unity! Pics when I have something not-embarassing to show!
since when is it against the rules to start a tornado in the courtyard?
It was even for science!
heart C#
I’ve recently become enamored of C# when a friend told me that C# can be used very easily with Mono.
I’ve been wanting to make a sandbox game in a minecraft-like vein, so I feel I’d need full C and not Java for its speed, but I am very worried about finding a decent networking layer for multi-player, as networking in C has historically been very poor.
C# with Mono, or Unity, or XNA gives access to .NET for networking, and Mono and Unity are specifically aimed at game developers. The friend who recommended this said it would be easy, and his coding skills are a bit lower than mine.
For what I’d like to build, I want to have access down to the level of drawing polygons, i.e. I’d like to be down at the OpenGL level. Higher-level things like particle-engines, imposed scenegraphs and other such things will annoy and impede me rather than help me.
Do you have any opinions, or recommendations about this?
Some stuff to know:
Mono – an open-source verion of XNA
XNA – Xbox Game Development Kit
Unity – built on Mono
Note: Costs associated with development are not a problem. Free and open-source are not constraints.
A weekend away
Now my bed feels weird. Which is weird.
Is something in the water?
I can't believe that guy attacked another student - a human student - right out in the open like that. So much for 'Unity' there.
Things were relatively good until recently.
Ugh. Hungover.
Tonight's archery practice will be focusing on endurance
Make sure you're all fed and ready.