Twisted Tarot Legacy Challenge

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Twisted Tarot Legacy Challenge
Enchanted by Pixie Hollow
With the new pack coming out, I figured it was time for a fairy-centred legacy challenge, and what better way to do that than make a challenge around the Pixie Hollow Fairies. I'm honestly not sure if this has been done before, but if it has, someone please let me know. My summaries are pulled from the Pixie Hollow wiki page. Normally, I’d have a bunch of rules for each gen that represent the generation, but there are a lot of different stories with these characters, so I feel like this challenge should be taken more as guidelines. Completed the aspiration, max the skills and career, be a fairy, and do whatever you want :)
I posted this over on my patreon (which is free always) if you wanna support me over there too :)
Twisted Tarot Update!!
@toorandomtoexist pointed out to me that Generation 13 of my Twsited Tarot legacy challenge had the same backstory as Gen 2. In the original text post about the challenge I believe the backstories are correct, however I went back and updated the graphics!
Enchanted by Pixie Hollow: A Legacy Challenge
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Villainous Legacy Challenge
So I’ve played the Disney Legacy challenge, and I had so much fun, but recently I was thinking, wouldn’t it be cool to play with the villains? And then I got excited about that and decided not only to make a villainous legacy challenge but to include villains from all kinds of media. Some of the generations aren't technically villains, but I thought they counted enough. I also didn't want to make it so that every gen was evil and a criminal and just tried to base each generation on a villain the best I could.
Basic Rules:
Finish aspiration
Reach level ten of career unless specified otherwise.
Cheats are allowed but try not to use them they make gameplay less fun
Reach level 10 of each generations set of skills
I did my best to make this as Base Game compatible as possible, if you’re missing some packs and I didn’t offer an alternative just pick your own or skip it.
Heir can be any gender unless specified.
For Ben 1, you can choose to start as a child, so story purposes, or just create them as a young adult :)
Generation 1: The Evil Queen (Snow White)
Growing up, you always felt like your siblings were favoured over you. They were prettier than you, and smarter than you, and your parents always seemed to love them more than you. All you wanted was to be the rarest of them all, and if your parents weren’t going to love you, you were going to make sure everyone else did.
Colours: Purple
Traits: Jealous, Hot-Headed, Self-Absorbed
Aspiration: World Famous Celebrity
Career: Actor or Social Media
Skills: Acting, Charisma, and Romance (BG: Comedy)
Goals:
Have a bad relationship with your whole family
Get married halfway through your career
Have one child
Get divorced after the baby ages up to a child (your partner loved your child more than you)
Max your career
Have a negative relationship with your child (People seem to like them more than you)
Generation 2: The Joker (Bat-Man)
You grew up with your mom, who was so busy pampering herself, that she barely paid attention to you. All you wanted was to prove yourself to you mom, and became almost as vain as her in the process, and far smarter. You joined the scientist career in an attempt to make her proud, After a horrific incident, that disfigured your face and body, and drove you a little mad, you switched careers. You couldn’t make your mom happy, but maybe you could make others happy.
Colours: Green
Traits: Gloomy, Self-Absorbed, Erratic
Aspiration: Joke Star
Career: Scientist and Entertainer
Skills: Comedy and Mischief
Goals:
Start in the Scientist career but switch to Entertainer halfway through adulthood
Marry another Erratic sim
Max Entertainer Career (Comedy)
Complete aspiration
Have two kids
Generation 3: Wicked Witch of the West (Wizard of Oz)
Your parents were a little crazy, but you and your sister were so close that their weird antics didn’t bother you. The two of you were very different, you kept your nose in books and she flourished in social settings. You guys were as close as can be, until her untimely death days before Young Adulthood. You were distraught by her death, and tried to find someone to replace her throughout your whole life. All you had to remuer her was a pair of shoes she wore. You also started dedicating all your books to her, she was your muse.
Colours: Red
Traits: Gloomy, Squeamish, Book Worm
Aspiration: Bestselling Author
Career: Writer
Skills: Writing and Logic
Goals:
Be best friends with your sister until she dies
Write books to remember her by
Get married but don’t have kids, adopt a baby
Mourn your sister once a week
Max career
Complete aspiration
Generation 4: Loki (Marvel)
You were adopted into a very loving home, and had everything you wanted growing up, but you wanted more. As you got older, you realized you needed more than your parents could give you, you wanted the world.
Colours: Gold
Traits: Ambitious, Perfectionist, Insider
Aspiration: Chief of Mischief
Career: Politician
Skills: Mischief and Charisma
Goals:
Max Political Career
Don’t get married until late in life
Try and marry someone as ambitious as you, you think ambition is attractive as long as it’s not competition
Optional: Marry someone on an opposing political side
Have as many kids as you want, be strict with them
Finish Aspiration
Generation 5: Kylo Ren (Star Wars)
Your parent was super ambitious, and always pushed you to be the same, to follow in their footsteps, but you never wanted to. You always dreamed of being somewhere else, far far away, maybe even on a different planet. As you got older, your parent pushed you into university, saying they’d pay for it in full. Little did they know you were planning on going somewhere even better.
Colours: Black
Traits: Loner, Genius, Hot Headed
Aspiration: Nerd Brain
Career: Astronaut
Skills: Handiness and Rocket Science (or Robotics)
Goals:
Have a tense dynamic with your parents
Go to university and get good grades
Go to space as soon as you can
Marry someone who you initially have a bad relationship with
Have three kids
Max Astronaut Career
Finish Aspiration
Generation 6: Mordu (Brave)
It drove you crazy how distant your parent was, it seemed like they cared more about outer space than their own family. You and your siblings were thick as thieves, but you always felt like you were better than them, stronger and more ambitious. Once you become a young adult, you go to Moonwood Mill, because you heard the people there had the ability to give you new power. This backfired, but you took it pretty well, all you wanted now was to be the strongest leader of a pack.
Colours: Grey/Brown
Traits: Self Assured, Active, Slob
Aspiration: Wildfang Renegade
Career: None
Skills: Handiness and Fitness
Fight with your siblings before you move out (cutting ties)
Become a werewolf
Become a pack leader
Have a kid somehow (you can get married, or adopt, or have a science baby, whatever you want)
Make money through woodworking and odd jobs
Defeat Greg in a battle
Complete Aspiration
Generation 7: Cruella De Vil (101 Dalmatians)
You parent was a monster in your eyes, who wants a werewolf as their caretaker? You grew up scared of their outrage and desperate for friends. Once you were old enough, you ran away to the city and built your life up from the ground up, it seemed like the perfect place to make a fashionable career, even if not everyone agreed with your design styles. You had a soft spot for animals, dogs specifically, and they proved to be the best friends you could have asked for.
Colours: Black/White
Traits: Dog Lover, Creative, Snob
Aspiration: Friend of the Animals
Career: Style Influencer
Skills: Painting, Pet Training
Goals:
Have at least 3 dogs
Marry another snob
Max Career
Complete Aspiration
Do a dog show at least once a week (Or obstacle course or whatever it is)
Have one kid
Live in a very large house
Generation 8: Draco Malfoy (Harry Potter)
The way your parents raised you caused you to be quite the snobby little kid. You were raised in the finest house, with the nicest clothes and had everything at your fingertips. Yes your parents were mean to you sometimes, and strict, and made your life a little hard, but only because they wanted you to succeed, right? Social status became really important to you as you got older, but eventually you realize that maybe, being the best isn’t everything? Maybe you could help others, instead of lead them, and maybe, your rival wasn’t so bad after all.
Colours: Silver or Dark Green
Traits: Gloomy, Snob, Outgoing
Aspiration: Leader of the Pack
Career: Lawyer and Teacher
Skills: Logic and Research and Debate
Goals:
Max Career (Professor)
Have a rival as a child, marry them as an adult
Have a good relationship with your kids
Create a club based on msicheif and mean interactions
Start the Lawyer Career but switch to Teaching towards the end of your Young Adulthood
Break up the club once you stick careers, and don’t speak to any of the members afterwards
Generation 9: Maleficent (Sleeping Beauty)
As a kid, you’d heard all about your parents complex relationship with each other, as well as what kind of person your parent was when they were young. You didn’t want to be like them, you wanted to be a really good person and settle down with your ideal partner, unfortunately, life doesn’t work that way. After your partner cheats on you (you’re not officially together, you just love them), you decide to raise your kid on your own, you’re better off that way.
Colours: Light Green or Purple
Traits: Jealous, Evil, Art Lover
Aspiration: Public Enemy
Career: Criminal (Boss)
Skills: Mischief and Charisma
Goals:
Be a good kid, listen to your parents and be kind to everyone
Get your heart broken as a young adult
Get pregnant by the sim who broke your heart, don’t tell them
Start out making money as a painter, but join the Criminal Career after your kid is born
Don’t have any friends
Max Career
Max Aspiration
Generation 10: Ursula (The Little Mermaid)
Your mom taught you that you could be anything you wanted in the world, that your life was in your power and not to let anyone dull your spark. You loved music more than anything, and dreamed of being a professional singer. You moved out to the islands once you got older, thinking it would be good for you to live out on the beach, in the fresh air, that is until some red haired girl tries to be your friend. She annoys you more than anyone you’ve ever met, and all you want is to ruin her life, and live yours in peace.
Colours: Blue
Traits: Music Lover, Loves Outdoors, Child of the Islands
Aspiration: Musical Genius
Career: Entertainer, Musician Branch
Skills: Singing, Piano, and Guitar
Goals:
Max Career
Complete aspiration
Fight with your neighbours and get mad when people try and come to your house
(Optional Mermaid Occult)
Throw a party once a week and invite a select few people, be the entertainer
Physically fight with one of your neighbours
I think thats it!! Have fun, share your sims with me, and just keep swimming :)
Twisted Tarot FAQ
Hello everyone! I’m so happy that you’re loving the Twisted Tarot legacy challenge. I had so much fun making it, and I’m playing it myself right now. I have had a few of you message me and ask em questions about it so I figured I’d just make a little post about it :)
What do I do if I don’t have a pack?
I know this challenge isn’t very base game friendly and I am sorry about that. If you wanna play it without some of the packs then I’d suggest just switching out the traits/content you don’t have with whatever you think works best.
Can I use mods?
Yes! Use any mods you want, this challenge is meant to be fun, so I don’t care if it’s “cheating” whatever you think makes your game fun, add it in! The only mod I recommend having for this challenge is the basemental drugs mod.
Can my sims be an occult type?
Yes of course. The way I’m playing it right now is with spell casters, because in my head it makes sense that this family would have magic, but I’m not really using a lot of the spell casting stuff unless it makes sense for the generation (if you know what I mean). Use an occults you want. If you want Gen 8 to be werewolves or 14 to be vampires then be my guest.
Basically,
The point of this challenge is really to have fun and the rules are very loose. If you wanna change something because you don’t like something else, then go for it. I feel like I get bored with legacy challenges when I restrict myself too much, so just have fun with it :)
Thank you for all the love, happy simming!
Sims 4 Breed Out the Bad Challenge
So as I’m sure many other sim’s players can understand, I’m getting a little bored of playing but I’m not quite ready to put the game away for a few months before the obsession starts again. I tried to use some of the scenarios that EA has, something I’ve never done and I was inspired to create this challenge. It’s inspired by the Breed out the Ugly/Weird challenge but with a little twist. I'm not sure if this has been done before, but if it has please let me know. This is technically a legacy challenge, but realistically you can play for as long as you want.
This challenge basically starts with a “terrible” sim, and the goal is to have one of their decedents be a “good sim”, hence why it can go on for as long as you’d like.
Here are the rules:
Starter Sim:
Needs to have three of the following traits: Childish, Erratic, Hot-Headed, Snob, Evil, Mean, Lazy, or Slob.
Needs to have one of these aspirations: Public Enemy, Chief of Mischief, Villainous Valentine, Seeker of Secrets, or Fabulously Filthy
Your sims (both the starter and every sim that follows) can have whichever career you would like
Complete the aspiration and reach max of whichever career you chose
Your sim can have as many kids as you want, but they all must follow the same guidelines.
Next Generations:
Randomize your sims traits (as many times as you want) as a child
Once they become a young adult, they must have two of their previous generations parents traits. So by the time they’re a young adult they should have one randomized trait and two traits from their parent.
Thats basically where the rules stop. Do whatever else you want with this challenge, get married, become a vampire, become a werewolf, whatever you want!
The last rule I have, and this one is meant to make it more fun, every generation must die in some weird way. If your starter sim is a woman, her partner can die of old age, but she cannot. Every generations heir needs to die in a different way, excluding old age (yes you can cheat for this).
Thats it! Have fun, I can’t wait to see how this challenge goes.
Greek God Legacy Challenge
This challenge was created by CheetahAlyssa back in 2019, and I wanted to give it my own little twist and add a bit to it and figured I would post it. I also really like when Legacy Challenges have colours attributed to each generation, so I added that in based off of my own knowledge of Greek mythology.
Original challenge rules here:
Generation One: The Goddess of the Hunt (Artemis/Diana)
Generation 1: Artemis/Diana, Goddess of the Hunt
You’ve never been really understood the joy behind romantic exploits. You’re more content in the forest, with your dog and the trees than around other people. People, especially men, always seem to let you down, so why not avoid them completely?
Traits: Loves Outdoors, Dog Lover, Self-assured
Aspiration: Angling Ace
Career: None
Colours: Silver/Blue
Rules:
You must not have a job, you have to make money by fishing and collecting items, and gardening
Have a dog with the Hunter trait, and make your dog go out to hunt.
Have a full house (8 sims) but the only people are you and your child, the rest are animals
Finish your aspiration.
Can never Woohoo or Try for Baby.
Must adopt at least one child.
Can never get married, but can have romantic relationships with women
MUST BE A WOMAN
Generation 2: Apollo, The God of the Sun
You loved your mom more than anything. She was strong and caring and you grew up constantly surrounded by animals and love. That being said, something about her lack of ambition and social life always drove you crazy. As you got older you realized there’s more to life than simple comfort and talentless hobbies.
Traits: Creative, Music Lover, Ambitious
Aspiration: Friend of the World
Career: Medicine
Colour: Yellow/Orange
Rules:
Reach level 10 in the Medicine career.
Finish your aspiration.
Reach level 10 in either the Guitar or Piano skill.
Have at least one child.
Have at least two best friends and four good friends
Generation 3: Poseidon/Neptune, The God of the Sea
Your parent was always super ambitious, they would never do anything half-assed. You appreciated this as a child but as you got older you realized, you don’t have to be good at everything or exceed in a career. You prefer lounging by the beach and taking in the sun to caring for other people.
Traits: Loves Outdoors, Hot-Headed, Child of the Ocean.
Aspiration: Beach Life
Career: Diver (part time)
Colours: Green/Blue
Rules:
Must move to Sulani when you becomes a teenager,
You must become a mermaid (buy Mermadic Kelp from rewards menu.)
Try your best (as an individual) to keep the island clean, and help improve life in Sulani.
Complete your aspiration.
Date at least 3 other people before settling down, and have at least one child.
Generation 4: Demeter/Ceres, The Goddess of Harvest
Growing up, you loved how much your parent seemed to care for the environment, but they never had the talent for gardening quite like you did. You hated the beach life, nothing would grow right, you couldn’t wait to go out on your own.
Traits: Loves Outdoors, Vegetarian, Perfectionist
Aspiration: Freelance Botanist
Career: Gardening
Colours: Green/Brown
Rules:
As a child, be in the Scouts.
Master the Gardening skill and career.
Complete your Aspiration.
Take care of at least three Bee Boxes.
Have only one child, max friendship with them
Generation 5: Aphrodite/Venus, Goddess of Love
Your life was pretty simple when you were little, nothing crazy ever happened. As you got older you realized the easiest was to make life interesting, was love. You were always told you were the most beautiful person alive, and because of this, you always got exactly what (and who) you wanted.
Traits: Romantic, Family Oriented, Outgoing
Aspiration: Serial Romantic
Career: Babysitter
Colours: Pink/Gold
Rules:
Complete your Aspiration.
Get to level 10 of the Flower Arranging skill.
Can't settle down until after you've finished the Aspiration, and you must have at least five children.
Cheat on your partner and have a kid with the side piece, this will be the next heir
Hook up at least 3 couples
Generation Six: Zeus/Jupiter, The God of the Sky
Your mom didn’t give you the best perception on love when you were little, and because of that you grew up to be jealous and quick to anger. You were always a strong child, and you desperately wanted to do something worth while, save the world maybe, fight monsters (not that they existed) but eventually realized the most worth while thing, was being above everyone else.
Traits: Hot-Headed, Jealous, Romantic
Aspiration: Leader of the Pack
Career: Astronaut
Colours: Gold/White
Rules
Complete your Aspiration by successfully making and leading a club.
Complete your career.
Get married to someone, and be mean to any sim who shows any interest in them.
Have at least one child.
Secretly have affairs with other women.
Get the Weather Machine, and often tamper with it.
Generation 7: Hades/Pluto, The God of the Underworld
You were an angsty little child, never got along with your parents. This stemmed into your adult life, as you had a problem with authority and the law. You have a hard time getting along with people, as you come off as pompous and mean. It’s easier for you to be alone, or, in the company of the dead, they dont’ seem to mind as much when you’re mean to them.
Traits: Materialistic, Mean, Self-Assured
Aspiration: Public Enemy
Career: Criminal
Colours: Black/Red
Complete your Aspiration and the Criminal career.
Be friends with at least three ghosts.
Optional occult: Vampire
Other than ghosts, you can only be close to one person.
Be mean to everyone you meet, until you meet the love of your life, who you are kind to and will do anything for.
Have at least one child
Generation 8: Hermes/Mercury, The God of Mischief
You and your parents always got along well, and while you tried to match their level of law breaking, you were always more of a fan of jokes than of crime.
Traits: Kleptomaniac, Active, Creative
Aspiration: Chief of Mischief
Career: Athletic
Colours: Purple/Green
Rules:
Complete Aspiration and Career.
Reach level 10 writing skill.
Every time the Flea Market is in town, attend and both buy and sell items.
Have at least one child, either adopted or with another sim.
Have a good relationship with your parent.
Generation 9: Hephaestus/Vulcan, The God of Forge
You were a bit of an odd child, had a hard time socializing, and were constantly made fun of for being ugly. This never bothered you though, as you were more at home working with your hands and making things than in the company of others.
Traits: Perfectionist, Genius, Loner
Aspiration: Nerd Brain
Career: Retail Store (Selling Works from Woodworking Table)
Rules:
Be much less attractive than others.
Complete Aspiration and get to level 10 Handiness skill.
Successfully run your own Retail Store by selling your work from the woodworking table.
Have an unhappy marriage, and marry a mean and beautiful sim.
Have at least one child.
Generation 10: Athena/Minerva, The Goddess of Wisdom
You always envied your parent’s passion for working with their hands, and it bothered you that you couldn’t just be great at everything. Your desire to excel took over your life, who has time for romance when you can pursue your passions?
Traits: Genius, Self-Assured, Ambitious
Aspiration: Renaissance Sim
Career: Painter, Law Enforcement
Colours: Grey/Purple
Rules:
Get to lvl. 3 in the Painter career, quit and then get to lvl. 10 in the Law Enforcement career.
Complete Aspiration.
Reach level 10 Painting, Knitting and Logic skill
Never give birth, but you can adopt a child and keep going if you wish.
I want to thank the creator again for this challenge!