And here's day 4! Gondul, a young seer who's gone to desperate lengths to keep from bring separated from her friends.
seen from China
seen from Portugal
seen from Malaysia

seen from Russia
seen from China

seen from Malaysia
seen from China
seen from United States
seen from Malaysia
seen from Netherlands
seen from China
seen from Malaysia

seen from China

seen from United States
seen from United States

seen from Malaysia
seen from China
seen from United States
seen from Malaysia
seen from United States
And here's day 4! Gondul, a young seer who's gone to desperate lengths to keep from bring separated from her friends.
I never shared the end result of this enormous build, so here you have it: Valkyrie Gondul from God of War!
This costume was probably three month’s worth of solid work, the helmet being one of the pieces I worked on the longest. Every feather is hand-carved EVA foam with wood burned designs. The helmet is also EVA with foam clay sculptured details and carvings. The wing span is roughly 10ft and each wing is powered by its own motor allowing them to flex and collapse. The base of the wings were built based on a blueprint by Warhawk Studios (@war_hawk_studios_llc on IG), but the feathers, rigging, and adjusted motors and wiring were done by yours truly. They weigh about 30lbs.
I loved getting to wear this build! I’m really excited to continue to improve her, build her hammer, and do a real shoot. 🤘
Gondul wing & horn details.
ECCC was postponed this year due to health concerns but I’m still working through this steadily. Excited to share the final results! ✌️
Oh hey cosplay blog that I keep forgetting to update: I’m currently in the process of building articulating wings! These are going to be for Gondul, the Valkyrie of Muspelheim in God of War.
Thus far the process has involved melting a lot of PVC to get a particular shape and watching videos of bird wings, but today I’m starting the electronics system for these. Stay tuned! ❤️
Hello I hate making helmets.