How to Use Volume Fog in 3ds max
This week’s Mini Tut Monday tutorial shows how you can harness the power of volume fog in 3ds max. It works well with either Scanline or Mental Ray, renders quickly, and when used correctly can make everything from dance floor smoke to clouds that change over time and drift across the sky. Go check it out and don’t forget to subscribe to my channel (http://youtube.com/jdosx) for more tutorials every Monday!







