I have a question, where did you get the vrchat mo4 avatars you posted on Twitter? I've looked everywhere but I can't really find any
Hey, thanks for asking!
The avatars I post on my twitter (the ones below) are from a private world that cannot be accessed, which is probably why you couldn't find them
This is the world: Click me!
I'll note here though, they're fairly buggy and straight up "rips" (with permission, of course), but I mean so more in the sense that they were directly ported to VRChat with no thought, so limbs, clothes and other accesories do not move or are broken. This includes Fusakin's headband and cloak, Eclair's eyes being functionless (no blink), Eclair's weapon being held wrong, and the avatars generally have no toggles/posing support/ etc.
[This isn't to rudely criticize the creator who ported these models from MMD to VRChat, it's simply a note. Porting is hard especially if this was done long ago, so please understand they're not all perfect!]
This is why I'm currently working on porting most of the models to VRChat myself after taking a huge break from Unity work. Porting has become much easier with VRChat's new companion+addons tool and I find it much easier to work with! I've already ported the Jeraldy avatar below even though it needs a few fixes here and there. It's not available yet because I'd like to make all of the numas first before I make them publically (more like privately) available, but I'll be trying to steadily work on them in my free time. Screenshots below show the result:
He currently has working shaders, eye movement, sparkling in the eye gear and eyes, slightly glowing eyes, and cloth bones that prevent the coat clipping into the legs too much!











