BEHOLD Lemony 3.5! Featuring more sparkles, glow in the dark areas, minor bumpmapping, repaired geometry, reworked expressions, and more effective spring/dynamic bones! Let me know what you think!
seen from China
seen from France

seen from France

seen from New Zealand

seen from United Kingdom
seen from T1
seen from Netherlands
seen from Netherlands

seen from United States
seen from Kazakhstan
seen from China
seen from Germany

seen from United States
seen from China

seen from United States
seen from United States
seen from Mexico
seen from Austria

seen from Russia
seen from Belarus
BEHOLD Lemony 3.5! Featuring more sparkles, glow in the dark areas, minor bumpmapping, repaired geometry, reworked expressions, and more effective spring/dynamic bones! Let me know what you think!
I made Overlord into a vtuber because I can
we made a Live 64 vtuber & vrchat avatar ^.^ Download free on our ko-fi! ko-fi.com/s/44be55033c Please credit us if you make anything with her & support us if you like our work <3 have fun!
I dont know if i shared these already or not but I Remade Some personal VRC Models aswell :)
yes i will remake my main sona as many times as I want until I am actually happy with it and actually like maining it :sob:
I do like how this one looks generally but then in game it looks uh.. pretty goofy
I kinda ran into a problem where the mouth also is open all the time wich I will fix eventually because it is lowkey annoying. I also set it up so it works with VSeeFace and I am actually Proud of it for once!
The Second model I remade was of Abaddon for @mastemamothpriest
Here is the Old Model
And then here is the Newer Model
I like this one a lot more personally :sob:
I've of c been posting Beat Saber videos but! here's a little introduction from me (´▽`ʃ♡ƪ)
Took a small break from my other projects to do this little proof of concept for an idea that I've had a for a while now, inspired by this video by HydroCosmo. It takes the same concept of animating the face by hiding and revealing flat planes behind another object, but takes it further by doing it with a 32X32 grid of "pixels" instead of individual sprites. This way you can have a lot more flexibility with the kind of expressions you can make. Also room more room to shitpost. case and point:
Ever get an idea that sticks in your head and wont leave? Yeah.
A couple months of work. Hundreds of new things learned in Blender and unity. A lot of headaches. All lead to this.
If anyone knows how to make the jaw bone open more, I would love the help since nothing I've tried works.
this was just for funsies to learn unity (which, pretty much failed i still cant use it) but it's cool to know i can make stuff for vsf :3