For those interested in The Sims Castaway Stories
This experiment does not require long digging in the game files, but you need observation and the ability to accurately describe your actions in the game and make screenshots of what is happening on the screen 😀
We need to check what will happen, what new menu items will appear in the items and sims on the island of Wanmami, if you change its UID to 2.
There is an assumption that Wanmami Island was supposed to have a story too. And it has a UID of 3 to disable its plot scripts.
This screenshot shows how to change UID of neighbourhood. You need to change UID of neighbourhood in Document folder, in ID number resource (this screenshot is just example):
I cannot change it and check what will happen on the island lots, because my SIMPE does not open the package-files of the neighbourhood. It just crashes.
Similar observations were made:
Не знаю, пишу ли в подходящую тему, но всё же... В видео развенчиваются мифы о повреждении сохранения/городка типа "нельзя удалять симов
But you need to do an experiment on a clean game, without cheats and mods.
Please specify which family you have chosen to check and take screenshots of all the unusual and new menu items appeared in objects and sims, which was not when the neighborhood had a UID of 3.
Original (RU):
KKKira, BellaGoth, bunbunny, а также те, кому интересны Истории Робинзонов. В этом эксперименте не потребуется долгого копания в файлах игр








