dev.log entry Indigo
Option 2 -
This week was rather difficult for me to find a new game to play because I’d been away and then I got a little sick (Scary this year..). But a new game did come out on my birthday! Transformers: Battlegrounds! I only go to play a little bit of it since it’s been hard for me to stay away, but what I did play I found it relatively enjoyable. The game itself is a turn-based Tactical strategy game with a mostly bird’s eye view of each map. I enjoy these kinds of games quite a bit so gameplay wise I did have fun. However, this game did have a lot of does and don’ts.
Firstly, I do like the idea of the game giving the player a REASON why they are in a bird’s eye view instead of just giving you the view and letting your imagination figure it out. I also like the actual art style of the game, it’s simple with simple models and simple sprites for dialogue but it’s also fun and cute. I also like how despite being a human, the game gives you this sense of importance like most Tactical Strategy games, where every chose depends solely on how you approach it.
My don’ts are how the game pushes you through the story, I’m not very far but if I knew nothing about Transformers before going into this I’d be completely lost. The tutorial level was quick but the more levels I played the more the entire game itself felt like a tutorial level. I believe this game is more set for children (Naturally), which might be why I’m not as excited playing it as I’d hoped. Transformers: Battlegrounds seems to limit it’s player base by focusing on their child fans rather than most of their fans as a whole.
Option 3 -
Go to this website https://wordcounter.net/random-word-generator (Links to an external site.) Pick one of the 5 words that are randomly generated. Add it to your card game! Remember to reflect on this exercise for your dev.log
This exercise was fun and reminded me a lot about what my grandmother did for me when I was homeschooled. Everyday she’s set up random prompts with random words and have me write a short story as fast as I could. Thought I wasn’t timed with this, I took the same approach. The words I got, I branched out and decided what they could BECOME instead of what they ARE. Such as, Apple. I started with Apple, went to fruit, then red and then trees. Making a mind map such as that helped me come up with all sorts of ideas!
Throwing it into a physical practical card game was a bit harder, I’m more used to making stories but that’s not a bad thing. I was able to mix the story relevance with that of a physical gameplay.

















