Thinking about what the Postman’s taste in games would look like in a departure hypothetical. Initially it’d likely be aligned with games that centre things like action, horror, things that revolve around the player picking up a new style of gameplay and/or general niche skill in a fast-paced manner. New in the sense of chucking you at things without giving you time to ease into them.. Y’know?
Social games would take time to get used to. He has a lot of development due in regard to interacting with others and getting in touch with the intrinsic want to (remember, his familiar talking style and general welcoming nature with the Player is primarily driven by external motivation, being programmed to go about things like this and fearing breaking the game and/or deletion due to divergence, and it has been this way with every external presence for practically all his existence! Being free to socialise is evidently going to take him time to be accustomed to, as will being free to develop taste and identity).
Of course though, eventually, when the heavy lifting in regard to development is gotten through, I think she’d like sandbox games. I don’t think she’ll let go of her initial love for fast-paced games, of course, she’d like to pick one up from time-to-time and give it a go every now and then, but I think the unique aspect of customisation in the average sandbox game would be something she’d like a lot.














