game recognizes game and sera wishes that this is the case with them too ㅡ that this is why noa has befriended her.
if the saying "take a chill pill" got personified by some freak with a very specific anomaly, and they wanted to put it into sera's life, then she is confident that noa would be the embodiment of it.
chaotic thoughts and worries are put to rest with noa's nonchalance. always, without fail, never missing a beat. the sturdy metal bar that you hold on tight, white knuckled, through the roller coaster of emotions. it's the seeming lack of strings in their friendship that actually makes their connection work so well and there is something healing that comes with having a friend and knowing that you can go days, weeks, without talking to them. hell, she even enjoys how different their pasts are, it's a step out of the echo chamber that sera sometimes feels stuck in.
the patch is off and she's showing noa different types of wrapping paper for christmas. the patch is off and sera's not worried that her ability may get triggered today. refreshing.
"which one?" asking as if it matters, as if people won't tear through it without a second thought, just to get to what truly matters to them. the paper matters to sera anyway.
"santas, reindeers, christmas trees?" in that order, her eyes check out each pattern before her gaze falls on the other woman and, on second thought, she's not sure if her struggle to make a decision is even funded.
"i'm overthinking it, right?"










