My energy is strong 🐺🖤🤘😈

seen from Japan
seen from United States
seen from Türkiye
seen from Yemen

seen from United States
seen from United States
seen from Norway
seen from Norway
seen from United States
seen from Serbia
seen from United States

seen from Canada

seen from Canada
seen from Canada
seen from Türkiye
seen from Serbia
seen from United States
seen from United Kingdom
seen from Vietnam
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My energy is strong 🐺🖤🤘😈
Witchtember Day 15 - Wolf
Fogbringer Witch of the dark harvest; hunts animals to offer for her wolf ancestors - the fog obscures her in the open fields. Maintains balance, wreaks havoc on those who take more than necessary.
I had forgotten how important wolves are to me and I am devastated.
When I was younger, I fervently studied everything I could about what I deemed "Holy Canines": wolves, foxes, coyotes, dogs. Anything I could get my grubby little mitts on. I felt both spiritually and academically drawn to wolves, specifically "sea wolves", but over the last few years I have been so focused on fish and aquatic species.
Not that they don't deserve love and respect, also, but...
It's like I forgot who I was. I have forgotten who I am, what drives me. Yes, I adore fish and yes I am good with them. I may yet complete my schooling and fling myself into aquaculture or freshwater ecosystem research. But, I miss wolves.
I miss large carnivores, in general, but wolves? I miss how I felt about them. I miss feeling like understanding them was to understand myself. I miss how good it felt to draw the wolf card in my oracle deck and how validated I felt by pretty much any werewolf/wolf shapeshifter media I consumed.
Maybe this is undiagnosed autism. Maybe this is just my inner child returning. Whatever the case is, I feel like spending some time with the wolves.
This blog will reflect that for a while.
Love you all~
Really old art vs my new art. I feel I've made progress 🐺🖤
🎉 Happy 30th Birthday to me~ 🎉
| | | Yuuji Itadori and Sukuna Ryoumen are from Jujutsu Kaisen. Wolf Witch belongs to me. Don’t use/repost my work without my permission! Likes and reblogs are really appreciated! Enjoy and stay safe! ♥️
Creature Magic: Wolf —Aesthetic
Animal Magic: Wolf
Creature Magic is a broad category of magical practice. Animal Magic is a sub-category of this. A person who practices the wolf subject can summon, control, bond and talk to the chosen animal. A person who uses their abilities for good, are known as a Wizard (male), a Wizardess (female), or a Mage (other). A Sorcerer, Sorceress, or Practitioner use their skills neutrally. Meanwhile, those who use their powers for bad or evil purposes are Warlocks, Witches, or Casters. The most powerful users can borrow their physical abilities and use their attributes to the point of being able to completely turn into a wolf themselves. Users who specialize in wolves are quite bonded to the creatures. They live in close proximity to the animal or directly in the environments with the wolves to protect them and strengthen their powers.
VIDEO ESSAY ROUNDUP #2 [PART 1]
[originally posted november 14 2023. NOTE: while migrating the archive from cohost i've discovered that tumblr has a 10 link-block limit, which means i have to split some of these roundups up in order to maintain the embeds. we love websites don't we folks]
hello from the pits of november! between random youtube recommendations and time spent trawling through cohost's video essay tag, i've discovered a lot of bangers this month. so let's just jump in!
"Why Does Attack of the Clones Look Like a Video Game?" by Empire Wreckers.
this is a fresh take on one of the internet's oldest, most time-honored traditions: complaining about the stars wars prequels. fresh in the sense that creator Edan has worked in hollywood VFX, and so brings an eye for hyper-specific details that you'll be amazed you never noticed before. clean, no-nonsense presentation full of surprising insights. immediately after finishing this video i then watched "How Bad Movies Are Made feat. The Rise of Skywalker" whose thesis that "bad movies aren't made on purpose" yields to a refreshingly nuanced perspective on exactly why the third star wars sequel was such a mess without resorting to droll hyperbole about JJ Abrams being a hack or whatever. these are great examples of materialist media criticism, in that they are as much a criticism of the production pipeline as they are the finished product. after watching these videos, i actually think that any other perspective on these later Star Wars is… kind of missing the forest for the trees? impressive stuff all around.
"women who wish they were 𝐥𝐞𝐬𝐛𝐢𝐚𝐧𝐬: an analysis" by Costanza Polastri.
a quick and honest overview of how straight women often misunderstand the nature of lesbian relationships, thinking them somehow free of the conflict they experience in heterosexual ones. the insight that "you don't want a girlfriend, you just want men to be better" reminded me of when i admitted to having a crush on a cisfem friend shortly after coming out as trans, only for her to get mad at me and end our friendship because "i told you i'm not a lesbian and it's frustrating that everyone mistakes me for one!" this was before i'd even decided on Sarah as my preferred name. she was more invested in my newfound femininity than i was! anyway, Costanza Polastri has an enjoyable screen presence and brings a really interesting perspective to the table-- and in pretty short videos, to boot! not an easy feat by any stretch.
"A real history of video games | Pay to Win" by Jimmy McGee.
an essential deep dive into how the history of the modern video game industry is inextricable from the history of legal gambling. if you think you know how bad it is, trust me, it's so much weirder and more frustrating than you thought. Jimmy McGee is doing some really great stuff on his channel, providing an honest materialist perspective on media analysis that i've found sorely lacking. "The AI Revolution is Rotten to the Core" digs past the obvious criticisms of AI and LLM mania into the much more pressing question of what we, as a society, value in our art. for something shorter, i also recommend "The Dream of the Internet", about the war on the internet archive and why it's such an essential pillar of the open web.
"I Played EVERY Star Fox Game… Here's What I Learned" by wizawhat.
starfox 64 has been my favorite video game since i was a child, so naturally one of my favorite genres of youtube video is "Let's All Gawk At All The Ways Nintendo Has Catastrophically Mishandled The Franchise." wizawhat does a good job giving each game its due, mostly avoiding hyperbole while still acknowledging that picking favorites in a history this checkered is an inherently emotional, subjective process. the highest praise i can give to entries into this genre is that i was nodding along violently the whole time AND actually learned a lot of stuff i didn't know before, which i genuinely didn't think was possible! his other video "I Miss the Old Nintendo" is the closest i've seen anyone else come to really hammering home why i've soured so hard against nintendo over the last few years, despite having been a nintendo defender most of my life. my only complaint is that he uses some hack corporate language at times ("content" instead of "media," "consumers" instead of "audiences," etc), but i'm gonna dig deeper into that in a dedicated vidrev another time.
"Why We Can't Stop Mapping Elden Ring" by Ren or Raven.
a great little exploration of what maps in games do, and what they mean in an era of video games dominated by post-release patches and balance tuning. i'll be brief here because i've got a full length vidrev queued up for this one too, but it's worth stating that creator Renata Price is a games writer who has turned to video essays after being laid off by Vice earlier this year. as the first entry in a presumed corpus by an experienced critic from a very different critical tradition, i find this video exciting because it's an opportunity to study how the medium affects one's message. right now it feels like Renata Price doesn't quite know how to take full advantage of the video part of the video essay just yet, and that's a great place to start from. i just find it to be such a privilege when you get to watch someone grow their craft in real time!
"Death and Thriving - Discussing 920 London" by Wolf Witch.
just a solid textual analysis of the graphic novel 920 London, Remy Boydell's followup to their devastating prior book The Pervert. digs into serious questions about the death drive, and whether or not people can change or recover from trauma. not much else to say except that Wolf Witch is on Cohost doing speedruns of Snake Farm. Snake Farm rules! support your local Snarmers today!
"That one speedrun where you change your gender" by Minoan.
an astonishing little coming-out video in the form of a Dark Souls 2 speedrun tech overview. i don't have much to say about this one except that it put a huge smile on my face and gave me some serious vicarious gender joy. i love the sound of trans women's voices!!!
Here is the mermaid version of The Wolf Witch. I could not think of a marine animal equivalent to wolves, so I decided to draw her with actual wolves. She won't be the only animal motif witch that I made this decision with. I also love how her hair looks in this.