2018 in Retrospect
IT WAS THE HUMBLE BEGINNING.
Not only have i learned how to make a whole game with somewhat of a story-line, i also learned how multiple games work and what makes them special.
I realized music isn’t a bunch of random notes, it’s a way of communication. You have to put words into melodies, counter-melodies and harmonies.
Drawing’s been a fun challenge, and i progressed from weird brown 1 eyed monster (my current profile picture) into lighting, shading and working through several steps to create a sprite.
I kinda started becoming the person i want to be. Also i may have a "””life philosophy"”” now.
Dreams stay but change shape and direction, motivation appears and disappears, hope is held tight.
2019 will be (i guess) a challenge filled fun and hard year, but it will be worth it.
HERE’S MY 2018 RESOLUTIONS:
Make 100 music tracks
*Play and analyze 25 games
*Make a game to learn how to
– Make a rpg
– Make funny/interesting dialogue and situations
– Make a full game
*Make a lets player notice me
*Draw lots of art to make better pixel art
*Start talking with people, i am lonely.
HERE’S WHAT I ACCOMPLISHED:
*Made 26 tracks
*Played and analyzed 25 games
*Drew about 34 pixel art
*Learned basics and some techniques on pixelart
*MADE A GAME! Yay! Its released! Learned how to
– Make a rpg
–Make funny/interesting dialogue and situations
-Drew A LOT of pixel art.
Not a full 8 hour game but its content-full
*Talking with people!
Here is to a more productive and overall better year! Happy new year!















