
oozey mess
YOU ARE THE REASON

blake kathryn

tannertan36
we're not kids anymore.

@theartofmadeline
Today's Document
Jules of Nature
he wasn't even looking at me and he found me
RMH

pixel skylines
Sweet Seals For You, Always

Origami Around
Mike Driver
One Nice Bug Per Day

Kaledo Art

titsay
KIROKAZE

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let's talk about Bridgerton tea, my ask is open

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@thefrankzero
Shigeru Miyamoto was born on November 16, 1952. He is a Japanese video game designer and producer and creator of Donkey Kong, Starfox, Zelda, F-Zero (one of the inspirations for creating the being known as Frank Zero ; ) Pikmin, Wii, and MARIO. He grew up in Kyoto, a prefecture of Japan in Kansai on the Island of Honshu. A place that he has said inspired the landscapes of Mario’s world.
Miyamoto currently manages the Nintendo Entertainment Analysis and Development department, overseeing many of Nintendo’s most highly profitable games. His work has appeared on every single Nintendo console and gaming platform. From years of all that revolutionary work in Nintendo, he has gained praise from the official and fan based communities of Nintendo. Initially Miyamato wanted to use Popeye ( patch on eye Osiris) and the gang, but due to legal discrepancies, (later he acquired those rights in 1982…) he had to create a new character Mr.Video. Mr.Video, in many ways was the prototype for what we now know as Mario. He also created Donkey Kong and a game called Pauline at that time as well. “When Donkey Kong first launched, Mario wasn’t able to jump, so there became more of a focus on escaping a MAZE. Eventually Miyamato added Mario’s ability to jump.“ If the cubicle is the beginning of us being human batteries, is the virtual maze our new chosen holographic prison? On the other hand, is the video game realm one of the last nodes of human imagination left blazing, does it instead house all new possibilities for interacting with mythology and new ideas? On the cover of the first Mario Bros for Nintendo, Mario is apparently about to die. If he dies and is reborn, he would just be that much more like a mythological mystic type character.
Odd Switch of Identities: Mr. Video gives in to legal problems, switches his name to Mario “Mr.Video was planned as the character for all the games that Miyamato would work on. According to a widely circulated story, during localization of Donkey Kong for North American audiences, Nintendo of America’s warehouse landlord Mario Segale confronted its then-president Minoru Arakawa, demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him”–from wikipedia for Mario Miyamato had no problem with this change in name, lacking some faith in his original name for the character. He believed Mario’s profession really fit the game’s design. “Miyamoto commented that if he had named Mario "Mr. Video”, Mario likely would have “disappeared off the face of the Earth.”-from wikipedia for Mario “Since Donkey Kong was set on a construction site, Mario was made into a carpenter. When he appeared again in Mario Bros., it was decided he should be a plumber, since a lot of the game is played in underground settings. Mario’s character design, particularly his large nose, draws on western influences; once he became a plumber, Miyamoto decided to "put him in New York” and make him Italian, lightheartedly attributing Mario’s nationality to his mustache. Other sources have Mario’s profession chosen to be carpenter in an effort to depict the character as an ordinary hard worker, and make it easier for players to identify with him. After a colleague suggested that Mario more closely resembled a plumber, Miyamoto changed Mario’s profession accordingly and developed Mario Bros., featuring the character in the sewers of New York City.“ In a quasi-spiritual context, the old arcade machine is like a monolith we stare into and the monkey/gorilla (Donkey Kong) stares out of it. He is somewhat King Kong ascending a great tower or pillarmyd. Lightning may strike the tower, which has it’s own resonance of course, but here we have one of the first games being based around a Donkey in a construction site, not unlike the one on the Moon in 2001 or in some weird Planet of the Apes metaphor, and he is confronted with a split personality plumber (traveler of underground realms) or carpenter (Jesus/another born and resurrected/related to stargates or Masonic symbolism). "Due to the graphical limitations of arcade hardware at the time, Miyamoto clothed the character in red overalls and a blue shirt to contrast against each other and the background. A red cap was added to let Miyamoto avoid drawing the character’s hairstyle, forehead, and eyebrows, as well as to circumvent the issue of animating his hair as he jumped. To make him appear human onscreen despite his small size, Mario was given distinct features, prominently a large nose and a mustache, which avoided the need to draw a mouth and facial expressions on the small onscreen character.” For one reason or another I always note Mario as the red pill. He is as red as the Nintendo logo and a periodically ingest psychedelic mushrooms to adjust his state of mind, allowing him powers (often in a context sensitive situation) Sonic and Sega of course are somehow the blue pill in all this. When we look at the cultural history of the reptilians or snake like entities in shamanic history, and the history of mushroom use, we wind up, often in a similar place. They are both ancient ideas, ruling sacred, archaic religions and mystical philosophies. “Miyamoto developed Mario with the idea of using him as a "go to” character that could be put into any title as needed, albeit in cameo appearances, as at the time Miyamoto was not expecting Mario to become popular. To this end, he originally called the character “Mr. Video”, comparing his intent to have Mario appear in later games (like the) the cameos done by Alfred Hitchcock within Hitchcock’s films. Over time, Mario’s appearance has become more defined; white gloves, brown shoes, a red “M” in a white circle on the front of his hat and gold buttons on his overalls have been added. The colors of his shirt and overalls were also reversed from a blue shirt with red overalls to a red shirt with blue overalls. Miyamoto attributed this process to the different development teams and artists for each game as well as advances in technology as time has gone on. “Mario was originally portrayed as a two-dimensional sprite, but in later games, he is shown as a three-dimensional, polygonal model. He is depicted as a portly plumber who lives in the fictional land of the Mushroom Kingdom with Luigi, his younger, taller brother. In the television series and film, Mario and Luigi are originally from Brooklyn, New York. Little is known of Mario’s childhood, though the infant version of Mario, Baby Mario, first appeared in 1995 in Super Mario World 2: Yoshi’s Island, and has often appeared in Nintendo sports games since that time. Baby Mario has a major role along with Baby Luigi in Mario & Luigi: Partners in Time and appears in Yoshi’s Island DS. He (along with the adult Mario) is voiced by Charles Martinet "Nintendo has never revealed Mario’s full name, stating only that it was not "Mario Mario” despite the implication of the Mario Bros. series’ title, its use in the live-action film adaptation, and information given in the Prima official Guidebook to Mario and Luigi: Superstar Saga.“ The cover of Mario’s Time Machine has him setting his time travel machine for 1776…The Declaration of independence was also signed in this year. "The Illuminati (plural of Latin illuminatus, "enlightened”) is a name given to several groups, both real and fictitious. Historically the name refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on May 1, 1776 to oppose superstition, prejudice, religious influence over public life, abuses of state power, and to support women’s education and gender equality. “ -http://en.wikipedia.org/wiki/Illuminati "During the American Revolution, many important political discussions took place in the inns and taverns of Philadelphia. The discussion that founded the Marine Corps is no exception. A committee of the Continental Congress met at Tun Tavern to draft a resolution calling for two battalions of Marines able to fight for independence at sea and on shore. The resolution was approved on November 10, 1775, officially forming the Continental Marines. As the first order of business, Samuel Nicholas became Commandant of the newly formed Marines. Tun Tavern’s owner and popular patriot, Robert Mullan, became his first captain and recruiter. They began gathering support and were ready for action by early 1776.” -http://www.marines.com/history-heritage/timeline
Character Spotlight | Psylocke | Part 1
Scott Listfield’s “Algorithm” at Spoke Art Gallery SF.
Opening on Saturday, June 2nd, 2018 at Spoke Art Gallery in San Francisco, California is artist Scott Listfield’s breathtaking solo exhibition, “Algorithm.”
Listfield’s continuation of his explorative lone astronaut finds the protagonist amidst a land of autonomous, robotic creations. From drones to self-driving vehicles, Listfield’s futuristic pioneer bares witness to a post 21st century landscape overrun by technology that is hauntingly gorgeous.
“Algorithm” will be on view until June 23rd, 2018 and should be sought out at all means if in the area.
Don’t miss Supersonic Art on Instagram!
RESPEKTIN’ the past…
(Love Through) the Fluorescent Mist (xi)
©sydburon - April ‘18
大切なものをなくして不安でどうしようもない時、救ってくれるのは近くの人の心配する気遣いではなく、表情の見えない誰かとの他愛も無い会話だったりします。
Altarichard forest by jonas andersson
Dark City