o Mashing any key will always output the basic string assigned to that button. Now mashing the button at the end of the string will also do the stance burst for that string, and mashing R2 while holding forward will autosuper if done at the end of an auto combo. This is to give casual players more equal footing without robbing more seasoned players for putting more time into the game. Auto combos can do as much as 50% damage or so, and they can be even more effective when strung together with good timing.
· Updated ArtiSen Burst mechanic
o Armor earned now drains over time
o Green health is now drained when attacking; more armor is awarded than green health drained
o Fixed bug where cooldown drained when not attacking
· Added spider charts to character select
o Players can now see 5 point attribute chart of each stance they choose
o Chart updates in real time based on current character build
o Parries now destroy projectiles and repeater attacks, but only parry individual hits of 2 hit attacks such as Unko’s staff attacks
· Created demo mode which runs AI vs AI for 30 seconds to interrupt start menu; prevents memory leaks and serves to demo game without player input
· Fixed bug causing health to reset if killed by environment
· Fixed bug where game would freeze due to hitboxes with obscure hitAdvantage decimal places
· Updated grabs on slopes; slope combat still iffy
· Fixed bug where Briah would fly away when hit on dash
· Fixed bug with Thadeo’s lightning attacks crashing game
· Fixed many character attack animations to hit more consistently and/or fairly
· Added recordable AI to practice mode
· Repaired window sizing tool
· Updated Unko’s super to respond to sand attacks
· Fixed bug where Synergy was locked in practice mode
· Increased Elena’s invisibility duration from 3 seconds to 7 seconds
· Fixed bug with Pause Menu restarting tutorial
· Fixed bug causing throws and breakers to animate at current attack speed
· Decreased hitStop by 35%
· Updated slow motion functionality for augmentBursts
· Fixed bug with quick moves list displaying incorrectly in pause menu
· Players can now only store 2 breakers at once
· Wakeup attacks now have armor
· Decreased Briah super damage
· Removed throw cancels; the same combos are still possible, but the input timing is different.
· Removed super cancels; see above.
· Fixed a bug where the game would freeze on enemy respawn during Amy super
· Fixed a bug where Auriel could teleport enemies out of the ring
· Increased meter earned while hit by 200%
· Fixed a bug where annihilation kills weren’t displayed in notifications
· Updated spacing of Survival room