After a quintillion years, it finally happened. DRLA 1.1 and Monsterpack B7.0 have been released!
Many apologies for the wait, I hope you enjoy this new update! https://forum.zdoom.org/viewtopic.php?f=19&t=37044
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After a quintillion years, it finally happened. DRLA 1.1 and Monsterpack B7.0 have been released!
Many apologies for the wait, I hope you enjoy this new update! https://forum.zdoom.org/viewtopic.php?f=19&t=37044
I realized while watching Doom Eternal's Ballista in action that it'd make a great slot 5 for a hypothetical Eternal Doom class in FD+, considering that wad's mishmash of techbase and dark ages.
Heeeeeh.
I gotta admit, I do like the sound of a high-tech explosive crossbow. Plus it’s super cheeky. I’ll keep it in mind, thanks!
OH RIGHT I TOTALLY FORGOT TO POST HERE THAT I FINISHED THE UPDATE. MY BAD.
https://forum.zdoom.org/viewtopic.php?f=19&t=51035 Here, have the new LegenDoom 2.0 (well, 2.1 now, but shush), with 180 different effects, as well as compatibility with Champions and Shades of Doom!
Please enjoy!
Work on LegenDoom 2.0 is getting close to the finish line now! Apologies for not posting about stuff in so long, I don’t often think to do so. 120 new effects, of which I’ve finished about 117 at this point! Can you guess the two effects shown here?
I can’t say when it’ll be done and out, as I want to be sure there’s no weird bugs and stuff that are at least obvious, but we’re not far off now. I hope it’s good enough for those of you who have been waiting for it!
In other news, I made a Ko-fi page over here! People have already been extremely kind and generous to me in a short amount of time, and I’m immensely grateful to them. I will stress once again that it is for people who simply want to help with my living expenses, and nothing to do with my modding. I will not ever accept money for my modding, especially because it is built on the work of so many other talented people.
BIRD!
AAUUU-
[ explosions ]
opinions on gravity rush?
Got no idea what that even is, sorry
I’m not 100% on the right side, but regardless, here’s the new DRLA difficulty screen. Much pretty.
I’ve been slowly plugging away at DRLA lately, but I’m having a lot of difficulty concentrating on it, so not much has been done lately. Haven’t been sleeping properly either, which doesn’t help matters.
With each mod you (and Shivers too most of the time) make you seem to improve more and more on the basic vanilla weapons in addition to all the custom stuff the mod's really about. Have you ever thought about making a purely cosmetic addon where it's still vanilla gameplay but the weapon animations look like they do in Final Doomer? Its pistol and BFG in particular would be much preferred over the ones in most PerK-derived addons.
I can’t say I have, I wouldn’t really have any interest in doing so myself. However, the Doom2 weapons in Final Doomer do have options for both vanilla damage values and vanilla BFG ammo usage right now. Later on in another update I’ll add pistol ammo options, as well as ammo drop amount options.
With all of them, it shoooooooould maybe be close to vanilla?
I don’t really improve on them, to be perfectly honest, heh. The guns were mostly just ported from LegenDoom, because I’m lazy.
If we get katanas can we have a knifegun next?
but why have a knifegun when you could have...
GUNKNIFE
do any of these drpg/rla mods work with the latest gzdoom?
Apparently there’s some weird issue with new gzdooms breaking it (because hue backwards compatibility what’s that), but apparently the next update appears to work well in it for some bizarre reason.
It’s not like I even did anything to fix it, it just... doesn’t explode like the old one.
when is doomrla getting katanas
Somehow I hadn’t even considered it til now. HMM
We’ll see!
ICARUSLIV3S made a stream for Final Doomer +. in case you're interested
Yeah, I watched most of it.
Shame he didn’t realise the TNT BFG is rapid-fire, heh.
@sgt-shivers is a glorious engine of drawing whatever random things we tell him.
Congrats For you and shivers the cacowad
Thank you.
We’ll do our best to keep making cool things.
what mods do you personally like?
Hmmm. That’s a tough one.
I suppose my personal favourites would be Guncaster and Lithium, I think. Oh, and High Noon Drifter.
There’s probably a few others I like a lot, like GMOTA, or golden oldies like ww-magop or Samsara, but honestly, I generally spend most of my time testing my own stuff.
where can i find that future version of doomRL thats for the current version of doomRPG. i thought maybe it was already released. so after unsuccessful installing with the links from the zdoom forums, it only succeded when i grabed the "BUILD OF DOOMRPG THAT WORKS WITH THE CURRENT DOOMRLA!" its a bit confusing. what i have is : doomrpg v0.10.1. doomrl_arsenal_1.05.wad. DoomRL_Arsenal_HUD_1.0.wad. doomrl_monsters_beta_6.2.wad. gzdoom 2.1.1. but the other version of drpg also says its v0.10.1
DRLA 1.1 is still unreleased, so you can’t find it, sorry.
I’ve still got a lot to do (mostly because I did a huge amount of stuff wrong and now have to fix it aaaaaaa), so I can’t give any estimates on when it’s done.
Not that I really would. My estimates are wrong like, 95% of the time, heh.
memento mori weaponset when? it could be done, where its better for co op or something.
That could be neat. Unfortunately any future plans are of the maximum sekrit (if there even are any WHO KNOWS)
I will keep in mind co-opy stuff though.