some characters have been added to the "active characters" list, or updated with links. if you still don't see yourself, please let us know!

Origami Around
TVSTRANGERTHINGS
official daine visual archive

blake kathryn

pixel skylines
taylor price
untitled

ellievsbear

No title available

★

Love Begins
One Nice Bug Per Day
sheepfilms
🩵 avery cochrane 🩵
I'd rather be in outer space 🛸

shark vs the universe
YOU ARE THE REASON

Kaledo Art

⁂
let's talk about Bridgerton tea, my ask is open
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@zephyr-control
some characters have been added to the "active characters" list, or updated with links. if you still don't see yourself, please let us know!
Hello, I'm here because I'm here. Enough said. I don't like intros. Let's just get along. (:
follow Kole!
Sorry the image might be a bit big, I’m dumb and do not know how to resize scans. ;_;
mun name & pronouns : Yuuna
(she/her/herself)
mun skype : celestestar97
mun blog : a-tear-in-luna.tumblr.com
additional : please tag real life gore, organ exposure, insects, that thing with a bunch of scary holes (something-phobia) and chupacabras (hardly ever comes up, but yeah). I’m a pretty anxious, sort of squeamish person, but I crack sexual jokes (I will be sure to tag them)。 I like irony sometimes。 Also, very excited to be a part of this roleplay。
~
name : Kole Brewer
age : 200+; appears ~15
gender & pronouns : Genderqueer; prefers she/her pronouns
species : ambiguous flame demon
associated legend/lore : <insert typical generic demon mythos> Demons are generally malevolent beings thought to serve the deities of hell。 They generally have horns and a tail, and may or may not have supernatural powers based on their race and/or affinity。Flame demons are responsible for maintaining the fires in the pits of hell。
gang affiliation : Neutral
appearance : (see picture ref!) Also, when she is angry, small flames start burning at the tips of her hair, horns, and tail spade. She usually does not wear pants.
brief history : Kole is a relatively young demon。She has been in the human realm for a little over a century, since she ran away from an abusive, backwards home realm。 She wandered around for a bit and being a demon at heart, joined a gang and did things that she are now ashamed to admit。 After an untimely accident that damaged her mentally, Kole went on the run yet again, but old habits die hard and she has found herself in between the two gangs of Zephyr。
personality & values overview : She’s the type to flip a turtle onto its back, watch it struggle, then flip it back onto its legs。She does things not because she should but because she can。She is pretty reckless and selfish。 Her mind is a chaotic mess, riddled with bad memories of her home and thoughts of self-loathing。She is generally loyal to those good to her but is very slow to trust and fickle when it comes to choosing friends or companions.
strengths: As a demon, she is physically immune to the damage that fire can cause and when exposed to the heat of fire, she is able to regenerate/self-heal。She has a quick mind and quicker reflexes, and can throw a punch or two。
weaknesses : She cannot stand screeching noises。 She is pretty sensitive around the horns and tail so if you can land a hit or pull on those, you have the advantage of a disoriented Kole。Other than that…normal weaknesses, I suppose。
additional notes :
She takes advantage of their youthful appearance to beguile older, shadier figures whereas as a human she might have been the victim herself.
She looks down on cannibalistic demons, considering herself to be more clean and dignified than her more feral counterparts。 In fact, she cannot stand the sight of raw organs (but refuses to admit it since she feels it’s a sign of weakness)。
stare into the void and swallow it whole
follow Noriko!
mun name & pronouns : pan or paige is fine, they/them or she/her pronouns!
mun skype : knock.turnal
mun blog : daemondarlings.tumblr.com
additional : please tag food and self-harm!
~
name : Noriko Goto
age : approximately 300 or so, presents as early twenties (22 or thereabouts)
gender & pronouns : genderqueer but typically prefers female pronouns-- she/her/herself
species : baku
associated legend/lore : Baku (獏 or 貘?) are Japanese supernatural beings which stalk the dreamscape and devour dreams and nightmares. They are also thought to be capable of devouring the evil spirits which cause plague and disease. However, there is a darker side to baku-- they are also rumored to consume positive dreams, ambitions, hopes for the future, etc.
gang affiliation : neutral but favors iry
appearance : see ref! (as an aside, she can totally shapeshift into a tapir with an ox tail but prefers not to around others.)
brief history : Noriko's past is a little bit hazy and she herself doesn't even remember much of it (or so she claims). the story she tells people is that she was willed into existence by other youkai and has only recently (some fifty years ago or so) left the dreamscape to involve herself with physical creatures. as a result, she has a foot in both worlds-- one in waking life and one in the world of sleep and dreams.
personality & values overview : Noriko is very relaxed and seems to lack a temper or any strong emotions entirely. her range of feeling comes predominantly from the dreams she consumes-- a lot of nightmares will make her sluggish and lazy, but vivid hallucinations or dreams of the future will brighten her up and give her more energy. she's very unopinionated and cares very little for human trivialities on a visceral level, although she finds it entertaining to involve herself in them (and also really enjoys TV dramas). her overall state of being is very dreamlike and she tends to keep a distance from people emotionally unless they insist on getting to know her or otherwise interest her in a notable way.
strengths & weaknesses :
strengths -
can essentially render herself untouchable if needed by converting herself to a sort of sleep-inducing mist.
puts people to sleep very easily; even her presence can induce drowsiness if she's underfed.
able to slowly hurt people by eating all their positive thoughts and energies over time (although that's a lot of effort and she rarely puts herself that far out unless she realllly has it in for a person)
weaknesses
no real physical strength to speak of; can't land a punch or anything
her skills are entirely defensive and rely on the people around her being passive
useless in a fight because she'd just turn herself to mist and leave the physical plane, goodbye friends i am gone
additional notes :
Noriko is doing her best to assimilate to a rather 'human' lifestyle, mostly for shits and giggles. she owns an apartment and works at a thrift shop and even eats human food-- her appetite is insatiable and she's always got snacks with or around her (i will be tagging all her food reblogs for sure). depending on the person she's feeding from and the content of their mind, dreams can occasionally make her rather ill, which will keep her shut away in her room for a few days while she sleeps it off.
Hello, I am Feá. The world is so big outside of the Hometree.
Follow Feá!
Fishy Application
mun name & pronouns: Espyrn/she pronouns
mun skype: fyshtail (please note that my Skype is currently broken due to the mobile Skype app. If you need to get a hold of me it might be easier to send me an ask first as that I’ll probably see that)
additional: None.
~
name: Fish
age: (host body) 30
gender & pronouns: Technically neutral, but goes by whatever the host body identified as. As of now, he goes by he/him pronouns.
species: Fear Creature
associated legend/lore: Fear creatures are constructed out of human fear—sophisticated fears of certain ideas or concepts. In this case, Fish is the physical manifestation of human fear of the deep ocean and what creatures lurk within it, and thus appears as a massive whale similar to Moby Dick (as that writing about these fears creates a concreteness to them that gives birth to creatures such as Fish). Fear creatures have no real task or goal in their life. They feed off of the fear they are representative of, and by nature inspire more fear, but there is no pre-ordained task to them. They simply exist as reminders of what humans are afraid of.
gang affiliation: Neutral. He has no interest in helping either of them.
appearance:
Fish’s whale form: X
Fish’s current host body: X | X | X | X | X
Height: 6’
brief history: Fish is a fear creature, although he prefers to call himself a leviathan. His true form is a massive whale that lurks deep within the ocean. He has spent thousands of years feeding off the fear of humans, but those thousands of years have simply made him bored. As that he is able to transfer his consciousness and being to a host body, he sometimes moves his consciousness to a human body to explore the world of the beings that created him.
personality & values overview: Fish is naturally apathetic towards most creatures. Anything he considers weaker than him (which is really anything smaller than his whale form) is not worth his time because he feels like they cannot threaten him. He is naturally curious of the world, but it’s more of a curiosity of what developments and changes humans have made in order to improve their lives and their own capabilities. Despite his apathy, Fish is also somewhat more protective of humans. They are the beings that created him, even if unintentionally, and he feels that his existence is to remind them of their own fears and push them forward to develop ways to overcome their fears.
In terms of his own existence, Fish feels that the reasons why fear creatures exist is to give a tangible form to fear and allow humans to overcome that fear. He is fully aware that one day humans will develop ways to eliminate him from the world, and when that day comes he will be proud of them because they finally found a way to overcome their own fear. In that respect, Fish comes across as rather fatalist.
strengths & weaknesses: Fish’s strength lies in both his large size as his whale form and his ability to feed off of fear in order to perpetuate his own life. Feeding off of fear heals him and reverses his aging—not feeding means that he will age as normal and eventually die.
In order to possess a body, Fish needs to transfer his consciousness to that body. By doing that, he leaves his whale body vacant and exposed to attacks and destruction. It’s dangerous every time he is not in his whale form because it is a sitting duck, but his curiosity overpowers his own fear of attack. Besides, he hides his whale body in the depths of the ocean, where few creatures can reach.
Fish’s host body is also weak. It is no stronger than any other human. As a corpse of a drowned man, it requires constant fear to reverse its decomposition, or blood. Fish can heal his host body by feeding off of human blood, which he does whenever he does not have access to fear or needs to heal quickly.
Tldr, in his host body Fish is essentially a vampiric human that is subject to all the weaknesses humans have. Also, Fish’s whale form will never come into play.
I can make your wish come true you gotta make a big impression gotta like what you do {in character...
Hajari
just in general, there are a couple things i'm sure we've missed. if you aren't added to the skype group, the character list, your triggers aren't on the page, or there's another issue, please let us know and we'll fix that asap. thanks!
Dryad Application
mun name & pronouns : Dani she/her/hers
mun skype : the_trickster_loki
additional : self-harm, stalking.
~
name : Feá (pronounced Fee. Means Beech in Irish)
age : 35 (young for her tree, but it takes a common beech tree 30 years to reach full maturity)
gender & pronouns : She/Her/Hers
species : Dryad
associated legend/lore : Dryads are the female spirit guardians of trees. They are affiliated with one tree—their hometree, in which they live and from which they draw strength. Dryad life expectancy is as long as their tree’s. Essentially, a Dryad cannot be mortally wounded outside of their tree. They can be injured—badly—but it will simply require them to return to their hometree. Dryads are often flirtatious and sexually free. There are as many varieties of Dryads as there are species of Trees. The life of a Dryad depends on the tree with which they associate. All Dryads are spiritually linked to a certain tree - their hometree. As is, Dryads don’t die accidentally. They can at any time walk into their hometree, passing from visibility with no obvious door or gate. Inside this space they are utterly unreachable, though not invulnerable, the hometree can still be assaulted. Dryads can bring others into their space, though this is tiring. Dryad abilities:
All Dryads have nightvision.
Dryads have their own language, but can also understand most fairy languages. They can speak regional languages (in this case, English) as well.
The Dryad can identify plants, animals, and pure water with perfect accuracy.
Dryads have excellent grasps on herb lore, thus knowing what can heal and what can hurt. Often, they can make poultices and salves for different ailments.
As they are magically alluring—appearing to those they enchant as indescribably beautiful—Dryads have the ability to charm individuals magically. If you are weak minded, you are far more susceptible to being charmed.
The Dryad, due to the ability in nature lore, is able to sing/tease the grasses weeds and even trees to entwine in a manner that can even be able to use the vegetation to hinder potential attackers and enable her to either protect herself or others.
gang affiliation : Unaffiliated
appearance : Feá has the ashy grey skin colouring of a beech tree’s bark. Her eyes, like her hair, change colour with the leaves of her hometree (Green in summer, pink when the hometree blooms in spring, oranges and yellows in fall, and silvery in the winter (when the leaves are gone). Feá’s hair is comprised of rows of leaves in strand like quality which reaches down to her knees. The only time there are not leaves is in the winter, when her hair is sparse branches which resemble the leaf-strands. In general, Feá has never worn clothing. She’s never seen a need for it, as she has no shame regarding her body. That being said, she has a willowy and thin body with long legs and arms, a small chest, long neck and a heart-shaped face. Generally, she’s is considered extremely attractive, despite her odd colouring, and the aura of magic only makes her seem more appealing.
Feá stands at 5’10” flat footed and often has the appearances of gliding and ever constant movement. Even when standing still, she appears to sway—like gently trembling branches. She’s quick to smile and laugh and can often be seen with an animal of some sort. Sometimes more than one.
References:
For hair: http://media.wizards.com/images/magic/daily/li/li203_dryad.jpg
For facial structure: http://i2.pinger.pl/pgr476/7e79fc80002d36aa4f42a31f/CF-caroline-forbes-16535487-500-430.jpg (Candice Accola)
Skin colour: http://www.hubbardbrook.org/w6_tour/tree-quiz-stop/beech-bark-with-aphids-400.jpg (though hers is smooth and uncracked).
Body type: https://31.media.tumblr.com/851aa4bd1ca1cf3fc73f2384182d6cc1/tumblr_n27jy0n2LZ1sehp1do1_400.jpg (Julia Goldani)
brief history : Feá doesn’t really like staying within a mile radius of her hometree. She adores its branches and strong trunk and beautiful leaves just as much as the next Dryad adores her hometree, but Feá is insatiably curious. So she decided to leave her life of sitting in the branches and singing to birds before enchanting passersby with conversation and kisses to go and explore the city nearby the wooded hollow.
When Feá arrived in Zephyr, she was instantly fascinated by the variety of people and beings she met. Though she always returns to her hometree, Feá ventures often into Zephyr to socialize and experience.
personality & values overview : Beech trees represent tolerance, lightness of spirit and word, and patience. This fits Feá to a tee. Her general way is really light and airy. She had a good and easy sense of humour and a general enjoyment for existence. However, she isn’t naive and she has convictions that she will not budge on, like the preservation of nature (obviously) and the mistreatment of others. She will not accept others, particularly loved ones, being harmed or harassed. She despises judgmental people, as well. She’s very much a free spirit who is entirely in tune with nature.
Feá is a very confident woman, and has no shame or embarrassment about bodies or sexuality. If Feá deems you appealing, she will likely offer you sex or flirtation as if it is the most natural thing in the world, because, to her, it is. As Dryads are immune to disease, it hardly matters to Feá. I’d describe her as a panromantic pansexual. Body and appearance LITERALLY makes NO difference to her. Nor does sex. However, she can recognize boundaries once they are explained.
Feá dislikes satyrs, fauns, and centaurs in general because she thinks they are brutish and awful, but she would give them the opportunity to prove themselves. Feá believes every creature deserves a chance.
If you mess with Feá’s hometree, she will come after you with all the wrath of the forest. That is her home, her mother, and her family. She is intensely in tune with nature, and harming it in general would bring on her wrath. Not a good call.
Feá is not accustomed to many kinds of social conditions and norms. Personal space and touching isn’t really something she registers as bad, and she might laugh at you for getting offended, though she will take note for next time and feel bad for being insensitive later.
strengths & weaknesses :
Strength: Anything nature related is an affinity of Feá’s. She is a defensive fighter (if fighting comes into play), and RIDICULOUSLY charismatic. She also has nature magic.
Weaknesses: Harming Feá’s hometree would seriously tick her off or endanger her. Feá cannot be very far from her tree for long. She can leave it and go as far as she pleases, but the further she gets away from the hometree, the more difficult it is for her to sustain abilities, stay awake, think, and even breathe. (I have some theories about grafting, however. Or descendants of the hometree.)
additional notes : None that I can think of! :D
Are Shynki starter rps still happening?
Yes, although there's definitely been a delay. Apologies for that, a lot has been happening. People who've been in the RP for a while already don't need to as much as can if they want to, considering the point of the starter is basically to get acquainted with your character and figure out their motive for joining the gang. If you haven't got your Shynki starter rp done, either message Izze on skype (fizzyizze) or send Rhiannon a message. Members of the other gang can similarly message Gen or Lola!
Mun Name/Pronouns: Hat, female pronouns (she/her/herself) Mun Skype: giraffeinthehat Mun Blog: thefinalspacetier
Additional: same as first app
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Name: Hajari Age: 2500+ (mentally 25) Gender/Pronouns: male, he/him/himself
Species: genie (if that counts as a monster pff…) Associated Legends/Lore: The jinn (also djinn or genies, Arabic: الجن al-jinn, singular الجني al-jinnī) are supernatural creatures in Islamic and Arabic folklore. They are mentioned frequently in the Qur'an (the 72nd sura is titled Sūrat al-Jinn) and other Islamic texts and inhabit an unseen world in dimensions beyond the visible universe of humans. The Qur'an mentions that the jinn are made of a smokeless and "scorching fire",[1] but are also physical in nature, being able to interfere physically with people and objects and likewise be acted upon.
ge·nie ˈjēnē/
noun
noun: genie; plural noun: genies; plural noun: genii
a spirit of Arabian folklore, as traditionally depicted imprisoned within a bottle or oil lamp, and capable of granting wishes when summoned.
Gang Affiliation: neutral
Appearance:
And Here's a Sketch
Hajari is a shapeshifter and tends to keep his appearance on the human side to reduce problems. He does have a “true” form, but he doesn’t particularly like to show it to others because it would feel too personal.
Brief History: #drugs
Hajari’s exact origins are a bit cloudy. He has spent most of his life in servitude, granting wishes to the people that came to possess his lamp. For a century, his lamp was passed down as an heirloom in a wealthy and prestigious family. After the descendants immigrated to the United States, his lamp changed hands in order to pay for daily necessities. His lamp once again fell into the hands of a rich family, where it was on display in the master’s collection of “exotic” items. While there, Hajari heard tales of Zephyr and became enamored with the idea of living among other nonhumans.
Decades later, when the prestigious family fell into ruin, Hajari’s lamp finally made its way to a consignment shop. He was purchased by a college student looking to make a personalized and unique bong. Hajari was accidentally summoned when the young man started tinkering around with the lamp. Once the student was assured that no, Hajari was very much real and wasn’t some sort of hallucination, the young man took a shine to having a genie at his beck and call.
Although Hajari was able to bond with his master (usually over pot), the student quickly became one of Hajari’s most demanding and harsh masters. Sick of being treated like a toy, the genie bided his time until he could figure out a more comfortable arrangement for himself. When an opportunity arose, Hajari exploited one of his master’s wishes and used a loophole to grant himself pseudo-freedom. He escaped with his lamp and immediately set a course for Zephyr, never once looking back. After arriving in Zephyr, Hajari opened an herbal and spice shop, which acts as a cover for his drug dealing. He has been in business for a couple years now and has a modest customer base.
Personality/Values: Hajari is a sweet-talkin, sugar-coated candy man. Flirty and charismatic, he enjoys talking to people and hearing their stories. Hajari is especially fond of partying as well. But even though he appears to be friendly and warm, he is distant on a personal level and can be mean-spirited on a whim. It takes some time for him to warm up to others. Once he does, he is very loyal and compassionate.
Hajari frequently smokes pot and can get a bit spacey from time to time. His attention span seems to naturally be a bit short, but he possesses a sharp mind when focused. He is street smart from years of watching humans and traveling, and has a lot of common sense. Hajari has an ‘every man for himself,’ mentality and will bail when things get rough or his life or freedom are in peril. He can be very self-serving and he keeps to his own agenda. It’s rare for him to pick sides, and if pressed he’ll openly choose himself over everyone else.
He has a distaste towards humans because of the many, many years he spent granting people selfish wishes. He tends to be a lot more reserved and curt when dealing with human clientele.
Strengths/Weaknesses: While genie are extremely powerful and have a wide range of abilities, Hajari cannot access most of his powers unless he has a master. Since he currently doesn’t have a master, his reality warping powers are confined to his lamp. This has allowed him to not only set up shop, but produce an endless and varied inventory.
Even though he has free reign within his lamp, Hajari’s magic can only affect himself in the outside world. Along with mild shapeshifting powers (which he uses for trivial things like changing clothes or his hair), he is able to levitate, teleport, and mimic smoke. Although he can be injured like a normal human being, he will not die because he is still bound to his lamp. Given enough time in his lamp, he is able to fully heal fatal wounds.
Hajari’s biggest weakness is his lamp. Since he is not truly a freed genie, he would be forced back into servitude if someone were to find his lamp and rub it. Destroying his lamp will kill him outright as long as he is tied to it.
Additional Notes: Hajari can grant an unlimited amount of wishes, which is why his former masters have guarded his lamp so fiercely. However, his wishes do have some stipulations. Wishes cannot be directly used to kill other people. Hajari is also unable to grant time-related wishes (rewinding time, time travel, etc).
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Hajari feels compelled to provide some sort of service to others because he is not a freed genie. This was his unconscious reason for opening up a store.
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#drugs
Hajari’s lamp is buried deep in the Berrings Forest, and only he knows of its exact physical location. His shop is located within his lamp and can be reached by chanting a magic phrase. The phrase changes often and usually without prior warning, making Hajari’s shop hard to reach if one is not acquainted with a loyal customer.
Hajari sells a variety of drugs, but has a personal preference towards drugs that are derivative of psychoactive plants and fungi. Most of his products are a strange mish-mash of his own fashion, making the safety factor questionable. However, Hajari does sell recognizable drugs such as pot and opiates (particularly poppies) for those that aren’t feeling too adventurous. All of the drugs that he sells are laced with magic, allowing the effects to last longer and for hallucinations to be extremely vivid (and tangible according to a couple customer surveys).
follow Grayson Corbeau!
mun name & pronouns : Ven/ Toasty they/he pronouns mun skype : toasty.bread3 mun blog : http://thetoastinator.tumblr.com/ additional : eye trauma ~ name : Grayson Corbeau age : 24 gender & pronouns : Male he/him pronouns species : Human associated legend/lore : Selkies are legendary creatures of Celtic folk lore. Many tales about selkies are romantic tragedies about lonely fishermen that seal the skin of a selkie while they are in human form and hide it. They are given the chance to marry them. While the selkie searches for her skin she can not return to the sea without it. Once she finds it she will be forced to return to the sea for seven years.
gang affiliation : Iry appearance : Grayson is about 6’1” with a sturdy build. He has two scars on his face, one right across his nose and another on his cheek left cheek. Grayson is usually dressed in suits and often looks nice. His brown hair is usually slicked back in a fancy manner. brief history : Grayson’s history with the Iry gang goes back to his days as a teenager. His father ran into some trouble with drugs and ended up owning the Iry gang a large sum of money. His father wasted a large amount of goods and caused a lot of damage. This put his family in a tight pinch.
He sent eldest son Grayson to repay the debt for him. Young Grayson eager to please would of done anything for his family. While his values constantly clashed with those of the Iry gang, Grayson soon learned he to change his point of view when it came to this line of work. He’s been with them ever since, doing whatever they need him to do without question.
Whether his debts have been re-payed or not are his business and his business alone.
personality & values overview : Grayson is generally quiet, he keeps to himself. It is often difficult to anger him. He is usually very calm, at some points it’s a bit unsettling. It often seems like he doesn’t care. Grayson necessarily isn’t that brutal, but he can be when he needs to. Grayson believes in second chances, but after that if he has to get rid of you he will.
strengths : -Able to use a variety of different guns. - Good at close range fist fights.
weaknesses : - Grayson isn’t that fast or that graceful he bumps into things a lot. - He’s human and with enough brute force you can overpower him. - Old shoulder and leg injury still cause him problems. Aim there and you’ll easily have an advantage.
additional notes : Grayson hides Lola’s skin from her and is usually seen around her.
Asami - Kitsune - 573 [[RP Account]]
Follow Asami!
Character Application
mun name & pronouns : Katelyn, female pronouns
mun skype : kuroinu579
mun blog : shawarma-with-loki.tumblr.com
additional: same as previous app (I got excited and made another character WHOOPS)
~
name : Asami
age : 573
gender & pronouns : Female; prefers feminine pronouns unless in a masculine body
species : Kitsune
associated legend/lore : (Excerpts taken from Wikipedia)
“They are a type of yōkai, or spiritual entity, and the word kitsune is often translated as fox spirit. However, this does not mean that kitsune are ghosts, nor that they are fundamentally different from regular foxes. Because the word spiritis used to reflect a state of knowledge or enlightenment, all long-lived foxes gain supernatural abilities. Stories depict them as intelligent beings and as possessing magical abilities that increase with their age and wisdom. Foremost among these is the ability to assume human form. While some folktales speak of kitsune employing this ability to trick others—as foxes in folklore often do—other stories portray them as faithful guardians, friends, lovers, and wives.”
“Physically, kitsune are noted for having as many as nine tails. Generally, a greater number of tails indicates an older and more powerful fox; in fact, some folktales say that a fox will only grow additional tails after it has lived 100 years. When a kitsune gains its ninth tail, its fur becomes white or gold. These kyūbi no kitsune gain the abilities to see and hear anything happening anywhere in the world. Other tales attribute them infinite wisdom.”
“A kitsune may take on human form, an ability learned when it reaches a certain age—usually 100 years, although some tales say 50…Foxes are particularly renowned for impersonating beautiful women…Variants on the theme have the kitsune retain other foxlike traits, such as a coating of fine hair, a fox-shaped shadow, or a reflection that shows its true form.”
“Kitsune are commonly portrayed as lovers…Typically, the young man unknowingly marries the fox, who proves a devoted wife. The man eventually discovers the fox’s true nature, and the fox-wife is forced to leave him. In some cases, the husband wakes as if from a dream, filthy, disoriented, and far from home. He must then return to confront his abandoned family in shame.”
gang affiliation : Unaffiliated
appearance : She’s a large light-red fox with 5 tails and golden eyes. When she’s in a human form it varies, though she retains the same basic features in each shape: narrow face, close-set eyes, thin eyebrows, and high cheekbones. In each body she retains one aspect of her fox-form, most commonly her feet are still fox feet.
References: x | x | x (First two are basic faces that she uses, so she’s more likely to look like that, last one is to show the colour of her fur and basic appearance. Of course, she has 5 tails, so, there’s that)
brief history : Asami is of a decent age for Kitsune and was born during spring over half a millennium ago. She’s a trickster, but never maliciously (unless she is pushed to that point). She loves love, and as such has had thousands of husbands and lovers over the years. She left Japan when the industrial age hit and she was more easily recognizeable. Since then she traveled across the world, moving from Japan to Vietnam to China and on into Europe. She arrived in the United States roughly 50 years ago, and has now made her way to Zephyr. She’s also had several children over the years, but never stayed with one for over 50 years or so.
personality & values overview : Asami loves love. Despite the fact that she has had thousands of husbands and relationships, she has never not loved one of them. She falls in love quickly and deeply and with her whole heart, but unfortunately she is used to being left. Once a lover recognizes her true form she is forced to leave them. She mourns them deeply every time, but will often fall in love again a day later. She is very playful and happy, tending to play pranks and deliberately try to raise peoples spirits. She’s just a very pure, light hearted individual who feels everything very strongly. She’s very delicate overall, from how she moves to how she speaks. She is also very respectful to those she thinks deserves it - namely, anyone older or more powerful than herself. She is also deeply spiritual. However, when she is angered or insulted - which takes a lot to do - she becomes vengeful and malicious.
strengths & weaknesses: (Information taken from Wikipedia)
"Kitsune are believed to possess superior intelligence, long life, and magical powers. "
"Hoshi no tama" - small pearls that contain the Kitsunes soul. "the kitsune will die if separated from it for long. Those who obtain the ball may be able to extract a promise from the kitsune to help them in exchange for its return”
“Kitsunetsuki ” - the ability of a kitsune to take possession of a young woman
"Kitsunebi" - fox-fire
Minor Other: willful manifestation in the dreams of others, invisibility, and the creation of elaborate illusions.
additional notes : It kinda looks like she’s super hella powerful because of the number of skills she has, but she is by no means indestructible. Whatever can kill a normal person can kill her - she just has a better chance at escaping before it can happen. Also, her illusions can’t cause physical harm - they can just disorient. Most of her powers are psychological weapons, not physical. The only thing that can cause sincere harm is the kitsunebi.
Aoife Caomhánach
[Intro RP thing! Timing: probably ~4 months ago.]
There was a crow perched on a telephone wire on the outskirts of the city.
This was not an unusual occurrence. In a city the size of Zephyr, crows were such a common sight that nobody took note of it. If they had, they might have taken it for an extremely dirty specimen, with its muddy grey body, but nothing out of the ordinary. It would have taken a unique sort of birdwatcher to notice that this crow was something that didn’t belong there, a transplant from the Emerald Isle. The awareness inside the crow’s body had learner quickly that city dwellers were quick to mistake a weasel or rabbit for a particularly large rat, and react with panic, but a crow? A crow was normal. As a crow, she was invisible.
Aoife scrutinized the street below her, where dawn was just beginning to lighten the shadows, with practiced caution. So far, the city seemed a decent enough place for a passing bean sí to settle. Plenty of the old blood, and no sisters, aunts, cousins, or, in fact, any relatives at all. She’d heard more than a little bit about gangs running things, and notion concerned her, but she had seen worse places. She had decided to give it a trial. Time would tell if her concern was warranted.
Once she was certain that nobody was about so early, she fluttered down from her perch and into an alley. A grinding of bones and a moment to settle her clothes later, the dainty redhead left the alley with bare arms in place of wings, heels clicking sharply as she strode down the street. She hadn’t bothered to try putting her hair in order after the change, and curls bounced every which way as she walked. Her attention was far away from the street in front of her. ‘I’ll be needing a bank first, to get the money. Then a flat, and call Ma to send my things. Then I’ll just be in the cream.’
She clicked her way down the street, wearing her confidence like protective armor. If she looked as though she belonged and was too dangerous to be bothered, she generally wasn’t. This morning was no exception, and that, more than anything else, settled her mind. She would stay around, and see what this city had to offer her.