Tests with Keyshot 5 and ZBrush 4R7

Origami Around

ellievsbear

Product Placement
Sweet Seals For You, Always

pixel skylines

@theartofmadeline
we're not kids anymore.
AnasAbdin
Not today Justin
occasionally subtle
sheepfilms
will byers stan first human second
Monterey Bay Aquarium
One Nice Bug Per Day

shark vs the universe
d e v o n

roma★
hello vonnie
almost home
todays bird
seen from Germany
seen from United States

seen from Finland

seen from United States
seen from United States
seen from United States

seen from United States
seen from United States

seen from United States

seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
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seen from United Kingdom

seen from Malaysia
@4colorgrafix
Tests with Keyshot 5 and ZBrush 4R7
Almost part 3
ZBrush Face sculpt from the Almost series
First Sculpt of 2015
First Sculpt of 2015
Happy New Year!
This is my first ZBrush sculpt for 2015. This year is dedicated to improving my skill in portraiture and anatomy. I’ll doing a series of celebrity portraits. Hope you can guess this one. If not the fault is probably mine. I’m still training myself.
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Thanks George and Marv
My favourite comic book of the 1980s was the New Teen Titans. Writer Marv Wolfman and artist George Perez created characters that appealed to my generation of comic book readers.
Ghana not Guinea not Guyana
Ghana not Guinea not Guyana
This article was created to clear up a frequent misconception.
Ghana is not Guyana. Ghana gained its independence under the leadership of Kwame Nkrumah (Osagyefo) in 1957. Guyana is a country in South America that became independent in 1966. Ghana is in Africa.
Ghanais not Guinea. Although both countries are in Africa, Guinea is a former French colony located 979.32 km (608.52 miles) northwest…
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64 bit ZBrush!
I attended the first ever ZBrush summit online. The summit had great presenters like Dominic Qwek a creature & character artist for Blizzard Entertainment, freelance artist Maarten Verhoeven and 3D Systems/Gentle Giant Studios. During this summit Pixologic announced that Zbrush will be getting new features making it an even more powerful tool.
New ZBrush features for 4R7
New dynamic…
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Pinshape Toy Contest Entry
Pinshape Toy Contest Entry
I have just entered pinshapes’s 3D Printed Kids’ Toys Design Challenge. From pinshape’s website:
This is your chance to bring smiles and joy to kids everywhere, through the magic of 3D printing. Design a 3D printable toy (action figure, playset, puzzle, game, building blocks, and more), and submit it to the challenge.
The Pinshape Community will narrow down the choices, our great panel of…
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Radiant Rig 2.0.0
Radiant Rig 2.0.0 released
I have updated my Auto-rigging script for Blender with the following additions:
- Detection of rigify addon added - Deleted duplicate HumanMetaRig class - Fixed heel calculation error - Improved rigging proportions using Vitruvian Man proportions (Thanks Da Vinci!) - Improved finger rigging with new algorithm (Thanks Fibonacci) - Fixed context errors
Available for…
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Radiant Rig Help
Radiant Rig is my implementation of the paper “Raycast based auto-rigging method for Humanoid meshes” by Romain Lopez (ESGI Paris) and Christophe Poirel (ESGI Paris). It works only in Blender 2.6.8 and above. Download Radiant Rig here.
1) Load your figure into Blender.
2) Click “Generate Auto-Rig”.
3) You might get the following message:
Calculation Error. Unable to find all limbs. Possible…
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ZBrush Every Week Series: Week 17 Ghanaian Dress
This sculpt is based on some Ghanaian clothing I found on the Internet. Here is the sculpting process in action:
ZBrush Week 15: From Scratch
Sculpted from scratch using the Gnomon workshop’s free basemesh. You can view the full sculpting process on my Youtube channel.
ZBrush Every Week Series: Week 12 ZSphere Basemesh
ZBrush Every Week Series: Week 12 ZSphere Basemesh
Although I still like my newer basemesh, I found it too specific for sculpting different characters. I created a ZSphere basemesh which is more generic and allows me to quickly alter proportions. The other basemesh will still be good for developing a finished character after experimenting with proportions. On another note, although I have been creating with ZBrush every week, I only post the…
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