Art by Kim Jaehyun
I'd rather be in outer space šø
Xuebing Du
todays bird
𩵠avery cochrane š©µ
The Bowery Presents
No title available
The Stonewall Inn
"I'm Dorothy Gale from Kansas"
Claire Keane
Misplaced Lens Cap
almost home

Jar Jar Binks Fan Club
Jules of Nature
d e v o n
Cosimo Galluzzi
No title available
EXPECTATIONS
ojovivo
YOU ARE THE REASON
RMH
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@71hitcombo
Art by Kim Jaehyun
Magik commission! #magik #extraordinaryxmen #xmen #uncannyxmen #penandink #inking #comics #comicart #commission #drawing #illustration #comicartist
Unused art by Mike Mignola from Hellboy: The Conqueror Worm, circa 2001.
Webcomic tips
In the conclusion for now, some things Iād really recommend doing if youāre seriously considering making a webcomic (or really a comic in general). Some of these donāt really apply to strips or gag-a-day type of comics, but Iām not talking about those here.
1. Write down ideas\sketch stuff, LEGIBLY. āIām gonna remember it laterā NEVER works. And if you scribble it somewhere on a piece of paper, youād better scan it or retype in one doc later, because tiny notes always get lost among other doodles in my skethbooks.
(i know itās hard to keep everything clean and organized, but this mess is just not productive)
If your project is a collaboration, save your conversations. If youāre working alone, make a blog for your ramblings. You have no clue what tears of relief I cry when I open that blog and rememeber I donāt have to painstakingly look through my heaps of sketchbooks and folders for a tiny idea Iām not even sure I wrote down a few months ago.
2. Inspiration folders, or even better, inspo blog with tags also help with collecting and remembering ideas. Color schemes, landscapes, style inspirations, atmospheric stuff, maybe some photo references, all those neat things.
3. Basic tier: character design sheets. Top tier: common poses, expressions. God tier: outfits they wear throughout the comic. Holy cow tier: turnaround sheets for all those outfits.
(Iād die trying to find good pages for references without these)
4. If you havenāt finished detailing the plot, donāt even think about moving on to drawing the comic. Youāre gonna regret it when you come up with a really cool plot element that canāt be incorporated anymore because youāve already drawn all the parts you couldāve tweaked.
5. Donāt just define the plot, make a script. Writing down the lines and the brief description of the actions serves me fine:
(notice that I approximately divided the pages & the text thatād go to each panel on a page)
6. Hard mode: make thumbnails for all the pages, if possible. At least whenever a new chapter starts.Ā
7. If your story involves some convoluted chronology shenanigans, youād better write down the events of your timeline in the chronological order.
8. Backgrounds. You canāt avoid them, bro. Like half of the comics are backgrounds, especially if your story involves a lot of adventuring and looking around. I know it hurts, but youāll have to become friends with them. Read some tutorials, practice on photos, go out and sketch some streets, use 3d programs (like Google Sketch) to understand the perspective, use sites like houseplans to visualize your buildings better, I donāt know. Just be prepared for their imminent evil. Ā
9. If youāre drawing digitally, pick a brush size for the lines and stick with it. You donāt want your lines and detail levels to look all wonky and inconsistent in different panels. And I donāt mean the cool stylistic varying lines, I mean this:
Also, things on the background should have thinner and/or lighter lines to avoid distraction. Usually less details too, unless youāre making a busy background with a simple foreground to help it pop out. Or wanna draw the attention to an object on the bg.
10. Readable fonts. Even if you chose to ignore people with poor sight or dyslexia, the majority of your readers arenāt gonna be excited about struggling to decypher this:
Also, as much as I love my black speech bubbles, colorful text on black still kinda hurts the eyes. I wouldnāt recommend doing that for all the characters. Black speech bubbles are usually used for creepy, inhuman voices. And yes, having a colorful outline in this case helps.
11. Probably newsflash, but did you know that panels have their place, order and functions? They do! My favourite thing ever is how I used panels when I was like 12:
(comics aināt rocket science, but this one is)
The composition of the panels and word balloons always serve for a better reading experience. They guide your eyes over the page, so that you never feel lost or confused. The images in the comic equal frames in a movie, so itās pretty damn important in what order you look at things and how quickly you can understand whatās going on!
(Eric Shanower & Scottie Youngās Wizard of Oz)
12. One update a week is fine for testing waters. Donāt overestimate yourself, especially if you have a pretty busy life outside it. A stable comic that updates slowly, but regularly is better than an unpredictable erratic one. You can always pick up the pace later, if you feel confident enough.
13. Try to always have a buffer - a couple of pages in reserve. If youāre making the pages much faster than youāre updating, this shouldnāt be a problem. But if those paces are equally the same, itās goddamn HARD. But on the other hand, if something happens and you skip an update, those come in handy.
If youāre looking at this list and thinking āwow thatās a LOT of workā, youāre totally right. And itās okay to be intimidated at first! But thatās why itās important to start with something small. Once you get the formula down, these things will be natural to you.
but there you are
(#29) (>NOT/BUT archive)
rapidpunches:
SHORT STORY/ONE-SHOT/ONE CHAPTER/COMICS 101 CRASH COURSE RAPIDPUNCHESā STYLE
Iām NOT an expert but I have some working experience I can share. You need experience to become great. Here is my set of instructions, tips, and notes towards making a 12-page comic.
My method is to work backwards. Personally I work ābackwardsā because the end is the only wholly necessary page or set of panels in the story. Everything in between is open to editing and hacking as the most important moments are emphasized and chosen.
I even plan/draw the end page first. The end is the last page a reader sees- so spend your freshest energies on making it as epic, memorable, poignant, and beautiful as #$%^&.
If you draw the pages from 1 to 12 sequentially you run the risk of fresh to burnt out- an uneven distribution of drawing skill. (treat the first page and the 2-page splash as you would the last).
Roughly⦠the steps to making your comic is
WRITE
PLAN THUMBNAILS
DRAW
ā¦BEGIN THE WRITING (DO NOT SKIP NO MATTER WHAT) like this, in this order:
How does it end?
Does the protag succeed or fail?
What is the turning point of their story?
What the protag do that led them there?
Where does it start?
Who is this protag?
EXAMPLE:
Guy gets mauled by a bear.
This is a fail on the guyās half.
The bear must eat something or heāll starve to death.
Itās the guyās fault the bear canāt find other food. He caused the avalanche that buried all the cabins.
The guy is yodeling in an avalanche zone.
The guy is some guy.
CREATING āTHE BEAT SHEETā Take the above stuff and reorder it to make sense.
This guy yodels.
Echoes roll.
Snow slides down.
Avalanche buries the mountain.
Cabins are engulfed.
This bear has no access to cabin food and garbage.
Bear eats this guy.
Expand. Blow up important beats for emphasis. Keep less important beats brief.
This guy is hiking in the snowy mountains.
He comes across an avalanche warning sign.
There is nobody around but him.
A dumb expression forms over his face and he yodels.
Echoes roll but nothing nearby is moved.
At the top of the mountain the snow drifts twitch.
Guy, satisfied, hikes away from there still yodeling.
Frozen snow cracks.
Snow puffs billow and great slabs of ice crash down the mountain side.
Guy sees this and hightails it to safer ground.
Animals, people, are all panicking and getting pushed over by the rushing snow.
Cabins are destroyed.
The guy takes cover by an outcropping of rocks, fastens himself securely to the rock face, and waits for the avalanche to die down.
Avalanche dies down.
A lone bear shambles over from the other side of the mountain.
The bear goes to where a cabin used to be (only roof tiles are left). Bear sniffs a dish satellite.
Bear forlornly eats a food wrapper.
Bear tries to dig.
Guy comes down from the rocks he as climbing and sees bear.
Bear stops digging and sees him.
Guy runs.
Bear chases him down.
Bear eats the guy.
BEAT SHEET COMPLETED!!!
After the beat sheet, write up all the sound effects and speech bubbles and conversation/dialogue you want to be in your comic.
Since comics are a visual medium, highest priority is given to the beats. If a story canāt be told with the art without the dialogueā you messed up and itās time to rethink your life choices.
Try to keep all your text chunks as short as a tweet. Professionally you donāt want more than 25 words per speech bubble and no more than 250 words per page.
Next is translating the beats to pagesā¦
STRUCTURE OVERVIEW:
[1] point of entry, in media res, hero intro
[2][3] conflict. establish conflict, setting, and mood by the third page. [4][5] rising action/false resolution to conflict/investigation
[6][7] turning point/plot twist/epiphany (this one epic image, to page spread is pivotal, spend a lot of effort into creating this)
[8][9] aftermath/ādarkness before dawnā/struggle [10][11] recovery/ārise and conquerā/āfallā
[12] resolution/final end/cliffhanger
[front cover][interior] [interior][back cover]
āāāāāāā
My maximum per page is nine panels but Iāve seen pages that have way more. I like to have about 3 to 4 panels per row or less but Iāve seen the ārulesā broken before. Advanced comic book artists manipulate time with the number of panels and the size of each panel.
remember, DIAGONALS!!! open up an issue of batman, superman, spider man, deadpool or whatever youre reading theyre everywhere.
āāā-
ā¦DRAW IN THIS ORDER:
Page 12,
Page 6 and 7 (this is typically one large image that takes up the space of two pages),
Page 1,
and then the rest.
ONLY āDEVIATIONā ALLOWED:
Page 12 and 1*
Page 6 and 7,
and then the rest.
*Draw the first and last page as a spread in situations where the beginning of the story mirrors the end of the story.
Cover is dead last.
āāā-
(If at the very end you find out you need more pages and itās absolutely unavoidable and totally necessary you have to add them in fours. Try to stick to 12 pages for this crash course.)
āāāāāāā
FURTHER NOTES:
Plan and draw the pages in spreads (the twos) since this is how it will appear in print and when you submit them to an editor for review guess what, the pages with an exception to the first and last will be reviewed as spreads.
You at most only need one establishing panel of the setting and environment (scene) per page.
Forget ātrue to lifeā perspective outside of the establishing panel). Practice diagonal composition of objects and subjects within panels. For dynamism.
You donāt have to present the text all in one go (one paragraph or bubble). You can and should break up paragraphs, sentences, and if you need to single out wordsā to make smaller, more easily managed bubbles to scatter through the panel.
Less important moments have smaller panels and or lesser detail. More details (or more word bubbles) slow down time. More drawn detail also creates a concentration of values (itās darker and sometimes combines together as one shape or mass)
Know your light sources. Control the blacks. Control the values.
TIPS | COFFEE? :3 | dA | IG |Ā ā” |  ⤠|Ā ā
(more coming soon 11/22/2016)
study study study study study
@sister-rabbit
Reblogging for later study.
Akira
the cover to Batman: Gotham Knights (2000) #1 by Dave Johnson
what difference does it make to you?
(#18) (>NOT/BUT archive)
Green Lantern Daily Sketch. More available hereĀ https://michaelavonoeming.com/collections/original-art
use this double-edged sword responsibly
(#15) (>NOT/BUT archive)
Batman by Andrew MacLean
Pass on your legacy to those who are worthy of the name Hero.
Batman Beyond commish! #drawing #illustration #penandink #inking #tones #batman #dccomics #batmanbeyond #nycc #makeart #makecomics #commissions
Wolverine by Paolo Rivera #SNIKT
ācomics processā
My piece from the Farewell to the Falls show at Gallery Nucleus! Thanks again for asking me to be a part of the show, guys!Ā