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ryusuke birthdayyyy!💚💛💚💛
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Original illustrations of Mario obtaining treasure from a 1988 official Japanese guide for Super Mario Bros. 3.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source
Original illustration of Boos from a 1988 Japanese Super Mario Bros. 3 guide.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source
Board game pieces for cutting out, featuring Mario, Luigi, Peach, Bowser and the Shogaku Ichinensei magazine's bowtie-wearing Yoshi design, from a 1991 issue of the magazine.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: HI_Ricky
Illustrations from a 1989 Japanese guide for Super Mario Bros. 3.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source
Title card for an episode of Satella-Q, a 1997 quiz show broadcast over the Satellaview add-on for the Super Famicom in Japan. Note Toad's unique catlike mouth as he is sleeping.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Wifi_h1024
Cover of "Mario's Adventure Land", an officially licensed 1999 Mario adventure book that uniquely includes elements of several different titles instead of being based on a single game. The games referenced include Super Mario 64, Mario Party, Yoshi's Story, Wario Land 2, and even Diddy Kong Racing.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: yokoyaan29
Super Mario Sunshine contains an unused enemy called "Dorokuri", which is a wingless version of the Swipin' Stu enemies found on Pinna Park Beach in the finished game. As such, they have the same ability to steal the cap from Mario's head.
However, in addition to this, they also have the ability to steal Mario's cap from each other, resulting in the humorous bouncing animation seen in the footage where the two Dorokuri keep taking it from each other whenever they touch.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: 0xD
Until we meet again!! 🚢👑🦇⚡️🧸🐉 💕
Mario Kart Wii contains a bizarre error on the Mario Circuit track whereby the shadow of one of the houses has the chimney on the wrong side (note how the house has the chimney on the right while the shadow's chimney is on the left).
This would obviously be impossible with modern games' lighting engines that create real shadows based on the actual shapes of objects and light direction, and is only possible due to the game using premade textures covering the ground as a low-tech alternative to actual shadows.
It is likely the texture was made when the house was facing the other direction, and not updated when it was rotated or mirrored.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: kevinvg207
my normal T.M Opera O fanart
look at my horses man we're not making it to the finals
I've been having fun drawing him lately
stst so good they had to put argopro on hiatus (JOKE PLEASE COME BACK)